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  2. Video games and Linux - Wikipedia

    en.wikipedia.org/wiki/Video_games_and_Linux

    The use of Wine can even allow for the running of Windows games on Linux from Windows. [citation needed] The LibTAS library for tool assisted speedruns currently recommends WSL to run on Windows. [322] Naughty Dog meanwhile have used Cygwin to run old command-line tools for use in their game development, [323] which is a broader use for the ...

  3. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    The result of a proper engine clone is often the ability to play a game on modern systems that the old game could no longer run on. It also opens the possibility of community collaboration, as many engine remake projects tend to be open source.

  4. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Godot contains an animation system with a GUI for skeletal animation, blending, animation trees, morphing, and real-time cutscenes. Almost any variable defined or created on a game entity can be animated. [37] Godot has its own in-house physics engine, and as of Godot 4.x allows third parties to integrate their own physics via GDExtension.

  5. List of Microsoft codenames - Wikipedia

    en.wikipedia.org/wiki/List_of_Microsoft_codenames

    Godot Microsoft Layer for Unicode: Named after the play Waiting for Godot (centered around the endless wait for a man named "Godot" who never comes), because it was felt to be long overdue. [195] Volta — A developer toolset for building multi-tier web applications [196] Project Centennial Desktop App Converter

  6. Blender Game Engine - Wikipedia

    en.wikipedia.org/wiki/Blender_Game_Engine

    Users were instead recommended to use other, more powerful open source alternatives, like Godot. [3] Following its removal from the official version of Blender, an unofficial fork of the game engine source code was created, named UPBGE (Uchronia Project Blender Game Engine). [4] This was done with the aim of maintaining and modernizing the engine.

  7. Cocos2d - Wikipedia

    en.wikipedia.org/wiki/Cocos2d

    Cocos2d-XNA was born in cocos2d-x community for supporting Windows Phone 7, but now it's branched to an independent project using C# and mono to run on multiple platforms. Jacob Anderson at Totally Evil Entertainment is leading this branch.

  8. Defold - Wikipedia

    en.wikipedia.org/wiki/Defold

    Defold is a cross-platform, free, and source-available game engine developed by King, and later the Defold Foundation. [4] [5] [3] [6] It is used to create mostly two-dimensional (2D) games, [7] but is fully capable of three-dimensional (3D) as well.

  9. Decima (game engine) - Wikipedia

    en.wikipedia.org/wiki/Decima_(game_engine)

    Decima is a proprietary game engine made by Guerrilla Games and released in November 2013, that includes tools and features like artificial intelligence and game physics.It is compatible with 4K resolution and high-dynamic-range imaging, used for games on PlayStation 4, PlayStation 5, Microsoft Windows, macOS, iOS, iPadOS and Xbox Series X/S.