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  2. Rogue (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Rogue_(Dungeons_&_Dragons)

    The rogue is included as one of the standard character classes in the 5th edition Player's Handbook. [15] The Rogue's focal point in 5th edition is its aptitude for skill checks. It gains proficiency in more skills than any other class, and three of the features it gains through levels serve to improve the skills' respective ability checks.

  3. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    While a character rarely rolls a check using just an ability score, these scores, and the modifiers they create, affect nearly every aspect of a character's skills and abilities." [2] In some games, such as older versions of Dungeons & Dragons the attribute is used on its own to determine outcomes, whereas in many games, beginning with Bunnies ...

  4. List of roguelikes - Wikipedia

    en.wikipedia.org/wiki/List_of_roguelikes

    dnd: Gary Whisenhunt, Ray Wood: Fantasy: PLATO: Similar to pedit5 with more levels to explore. 1978: Beneath Apple Manor: Don Worth: Fantasy: APPII: One of the earliest commercial Apple II games. It predates Rogue and was much simpler, but supported a low-resolution graphical display in addition to the text version. It was ported to the IBM PC ...

  5. Dungeons & Dragons gameplay - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_gameplay

    The skill rank system was also removed, each skill being instead trained or untrained, with a constant bonus given to any trained skill along with a bonus based on the character's level. A character begins with a number of trained skills based on and chosen according to his class. The character gains new skill training only through spending a ...

  6. Character class - Wikipedia

    en.wikipedia.org/wiki/Character_class

    Some systems eschew the use of classes and levels entirely; [2] others hybridize them with skill-based systems [5] or emulate them with character templates. [ citation needed ] In shooter games and other cooperative video games , classes are generally distinct roles with specific purposes, weapons, or abilities, with only tangential relation to ...

  7. Psionics (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Psionics_(Dungeons_&_Dragons)

    In 3rd and 3.5 editions, the standard psionics system incorporates psionics–magic transparency, which treats psionic energy and magic as mutually and equally vulnerable to a dispel magic spell or a dispel psionics power. In 4th edition, the psionic power source is one of several supernatural power sources.

  8. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    Magic Missile: A bolt of pure energy from the caster's fingertips. It strikes a target automatically, with multiple missiles launched at higher levels. [77] [78] The spell's ability to cause automatic damage makes it one of the most-used spells. [79] In the initial release of 4th edition, magic missile required an attack roll. The July 2010 ...

  9. Complete Adventurer - Wikipedia

    en.wikipedia.org/wiki/Complete_Adventurer

    A scout is a bit like a rogue of the wilderness. The scout is an expert at tracking, scouting enemy positions, and finding their way through familiar and unfamiliar landscapes. A scout has a mix of rogue and ranger traits, as well as some unique to them.