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  2. Etiquette in technology - Wikipedia

    en.wikipedia.org/wiki/Etiquette_in_technology

    Some rules of netiquette compiled into an emoji-like visual representation. Etiquette in technology, colloquially referred to as netiquette, is a term used to refer to the unofficial code of policies that encourage good behavior on the Internet which is used to regulate respect and polite behavior on social media platforms, online chatting sites, web forums, and other online engagement websites.

  3. Not only a matter of education - HuffPost

    images.huffingtonpost.com/2012-10-31-FormarNot...

    test, she is judged not to have received a good education from the school. If the school does not make Adequate Yearly Progress (AYP) on student test scores, the school is considered not providing a good education to its students and is labeled ‘in need of improvement.’ The school then faces serious

  4. Classroom management - Wikipedia

    en.wikipedia.org/wiki/Classroom_management

    The Good Behavior Game (GBG) is a "classroom-level approach to behavior management" [26] that was originally used in 1969 by Barrish, Saunders, and Wolf. The Game entails the class earning access to a reward or losing a reward, given that all members of the class engage in some type of behavior (or did not exceed a certain amount of undesired ...

  5. Digital literacy - Wikipedia

    en.wikipedia.org/wiki/Digital_literacy

    As opposed to printed text, hypertext invites readers to explore information in a non-linear fashion. Hypertext consists of traditional text and hyperlinks that send readers to other texts. These links may refer to related terms or concepts (such is the case on Wikipedia ), or they may enable readers to choose the order in which they read.

  6. Instructional scaffolding - Wikipedia

    en.wikipedia.org/wiki/Instructional_scaffolding

    Instructional scaffolding is the support given to a student by an instructor throughout the learning process. This support is specifically tailored to each student; this instructional approach allows students to experience student-centered learning, which tends to facilitate more efficient learning than teacher-centered learning.

  7. Talk:Netiquette - Wikipedia

    en.wikipedia.org/wiki/Talk:Netiquette

    Restored the sourced material for now, but open to discussion on clarifying the text. Also added another similar example for the DHS. MrZaius talk 18:58, 17 October 2007 (UTC) I would expect from such a page as Netiquette to provide an organized system of examples, or at least a formatted list or two.

  8. Etiquette - Wikipedia

    en.wikipedia.org/wiki/Etiquette

    In the retail branch of commerce, the saying "the customer is always right" summarises the profit-orientation of good manners, between the buyer and the seller of goods and services: There are always two sides to the case, of course, and it is a credit to good manners that there is scarcely ever any friction in stores and shops of the first class.

  9. Work etiquette - Wikipedia

    en.wikipedia.org/wiki/Work_etiquette

    Work etiquette is a code that governs the expectations of social behavior in a workplace.This code is put in place to "respect and protect time, people, and processes." [1] There is no universal agreement about a standard work etiquette, which may vary from one environment to another.