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A staircase opens up and leads to the last floor, where Kirito pulls the sword out of the ice with much effort, causing the floor to break off and drop down a chasm. As Tonky arrives to save them, Kirito is forced to throw Excaliber into the chasm due to its heavy item weight, but Sinon uses her bow and arrow to retrieve it.
However, all 10,000 players gets trapped in this game where game over in-game means death, both virtual and real. The only way to escape this game alive is to clear all 100 floors of Aincrad, but after having been trapped in this virtual world for two years, there are still 26 floors to clear with only 6,000 players left. 2: Sword Art Online 2 ...
The anime series adaptation of Sword Art Online was announced at Dengeki Bunko Autumn Festival 2011, along with Reki Kawahara's other light novel series, Accel World. [1] The anime is produced by Aniplex and Genco , animated by A-1 Pictures and directed by Tomohiko Ito with music by Yuki Kajiura . [ 2 ]
At Tokyo Game Show 2015, Kuroyukihime, from Sword Art Online author Reki Kawahara's series Accel World, was added as another playable character in Lost Song. [ 50 ] Lost Song was released in Japan for the PS3 and Vita on March 26, 2015, [ 51 ] while a Traditional Chinese version was released on April 28. [ 52 ]
Swordquest is a series of video games originally produced by Atari, Inc. in the 1980s as part of a contest, consisting of three finished games, Earthworld, Fireworld and Waterworld (with these titles occasionally appearing on cartridge labels and boxes with capitalized central Ws, e.g. EarthWorld), and a planned fourth game, Airworld.
In 2009, Sword World 2.0 was released for the Nintendo DS handheld game console as a role-playing visual novel adventure game that attempts to simulate the full experience of playing a tabletop RPG. The game features branching plot paths and multiple endings , as well as virtual dice rolls that partially determine the events, character ...
Dengeki Bunko announced on September 18, 2014, that Keiichi Sigsawa would be writing a light novel based on Reki Kawahara's Sword Art Online light novel series. The series is supervised by Kawahara and illustrated by Kouhaku Kuroboshi, and ASCII Media Works published the first novel under the Dengeki imprint on December 10, 2014. [2]
In 2022, Akihiko Kayaba creates a virtual reality massively multiplayer online role-playing game (VRMMORPG) named Sword Art Online (SAO).As depicted in the first volume of the Sword Art Online: Progressive light novel series, the NerveGear is a 2nd generation FullDive device developed by a company named Argus, with Kayaba as its creator.