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Balance puzzle. A balance puzzle or weighing puzzle is a logic puzzle about balancing items—often coins—to determine which holds a different value, by using balance scales a limited number of times. These differ from puzzles that assign weights to items, in that only the relative mass of these items is relevant.
Weighted product model. The weighted product model ( WPM) is a popular multi-criteria decision analysis (MCDA) / multi-criteria decision making (MCDM) method. It is similar to the weighted sum model (WSM). The main difference is that instead of addition in the main mathematical operation, there is multiplication.
Hamming weight. The Hamming weight of a string is the number of symbols that are different from the zero-symbol of the alphabet used. It is thus equivalent to the Hamming distance from the all-zero string of the same length. For the most typical case, a string of bits, this is the number of 1's in the string, or the digit sum of the binary ...
Weighted sum model. In decision theory, the weighted sum model ( WSM ), [1] [2] also called weighted linear combination ( WLC) [3] or simple additive weighting ( SAW ), [4] is the best known and simplest multi-criteria decision analysis (MCDA) / multi-criteria decision making method for evaluating a number of alternatives in terms of a number ...
AdaBoost, short for Adaptive Boosting, is a statistical classification meta-algorithm formulated by Yoav Freund and Robert Schapire in 1995, who won the 2003 Gödel Prize for their work. It can be used in conjunction with many other types of learning algorithms to improve performance. The output of the other learning algorithms ('weak learners ...
In graph theory and theoretical computer science, the longest path problem is the problem of finding a simple path of maximum length in a given graph. A path is called simple if it does not have any repeated vertices; the length of a path may either be measured by its number of edges, or (in weighted graphs) by the sum of the weights of its edges.
Kernel smoother. A kernel smoother is a statistical technique to estimate a real valued function as the weighted average of neighboring observed data. The weight is defined by the kernel, such that closer points are given higher weights. The estimated function is smooth, and the level of smoothness is set by a single parameter.
Simon's problem. Not to be confused with Simon problems in mathematical physics. In computational complexity theory and quantum computing, Simon's problem is a computational problem that is proven to be solved exponentially faster on a quantum computer than on a classical (that is, traditional) computer.