enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. UDP-Lite - Wikipedia

    en.wikipedia.org/wiki/UDP-Lite

    For computing the checksum UDP-Lite uses the same checksum algorithm used for UDP (and TCP). [1] Modern multimedia codecs, like G.718 and Adaptive Multi-Rate (AMR) for audio and H.264 and MPEG-4 for video, have resilience features already built into the syntax and structure of the stream. This allows the codec to (a) detect errors in the stream ...

  3. User Datagram Protocol - Wikipedia

    en.wikipedia.org/wiki/User_Datagram_Protocol

    The method used to compute the checksum is defined in RFC 768, and efficient calculation is discussed in RFC 1071: Checksum is the 16-bit ones' complement of the ones' complement sum of a pseudo header of information from the IP header, the UDP header, and the data, padded with zero octets at the end (if necessary) to make a multiple of two octets.

  4. Internet checksum - Wikipedia

    en.wikipedia.org/wiki/Internet_checksum

    The checksum field is the 16 bit one's complement of the one's complement sum of all 16 bit words in the header. For purposes of computing the checksum, the value of the checksum field is zero. If there is no corruption, the result of summing the entire IP header, including checksum, and then taking its one's complement should be zero.

  5. List of hash functions - Wikipedia

    en.wikipedia.org/wiki/List_of_hash_functions

    BSD checksum (Unix) 16 bits sum with circular rotation SYSV checksum (Unix) 16 bits sum with circular rotation sum8 8 bits sum Internet Checksum: 16 bits sum (ones' complement) sum24 24 bits sum sum32 32 bits sum fletcher-4: 4 bits sum fletcher-8: 8 bits sum fletcher-16: 16 bits sum fletcher-32: 32 bits sum Adler-32: 32 bits sum xor8: 8 bits ...

  6. List of TCP and UDP port numbers - Wikipedia

    en.wikipedia.org/wiki/List_of_TCP_and_UDP_port...

    This is a list of TCP and UDP port numbers used by protocols for operation of network applications. The Transmission Control Protocol (TCP) and the User Datagram Protocol (UDP) only need one port for bidirectional traffic. TCP usually uses port numbers that match the services of the corresponding UDP implementations, if they exist, and vice versa.

  7. Robust Header Compression - Wikipedia

    en.wikipedia.org/wiki/Robust_Header_Compression

    A typical ROHC implementation will aim to get the terminal into Second-Order state, where a 1-byte ROHC header can be substituted for the 40-byte IPv4/UDP/RTP or the 60-byte IPv6/UDP/RTP (i.e. VoIP) header. In this state, the 8-bit ROHC header contains three fields: a 1-bit packet-type flag (set to '1' only for longer ROHC headers)

  8. Checksum - Wikipedia

    en.wikipedia.org/wiki/Checksum

    The effect of a checksum algorithm that yields an n-bit checksum is to map each m-bit message to a corner of a larger hypercube, with dimension m + n. The 2 m + n corners of this hypercube represent all possible received messages. The valid received messages (those that have the correct checksum) comprise a smaller set, with only 2 m corners.

  9. QUIC - Wikipedia

    en.wikipedia.org/wiki/QUIC

    One concern about the move from TCP to UDP is that TCP is widely adopted and many of the "middleboxes" in the Internet infrastructure are tuned for TCP and rate-limit or even block UDP. Google carried out a number of exploratory experiments to characterize this and found that only a small number of connections were blocked in this manner. [3]

  1. Related searches udp checksum calculation example in salesforce cloud integration with github

    ipv4 checksuminternet checksum