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The Apple II's Hi-Res mode was peculiar even by the standards of the day. While the CGA card released four years after the Apple II on the IBM PC allowed the user to select one of two color sets for creating 320×200 graphics, only four colors (the background color and three drawing colors) were available at a time. By contrast, the Apple ...
IPSW is a file format used to install iOS, iPadOS, tvOS, HomePod, watchOS, and most recently, macOS firmware for devices equipped with Apple silicon. [3] All Apple devices share the same IPSW file format for iOS firmware and their derivatives, allowing users to flash their devices through Finder or iTunes on macOS or Windows, respectively.
An Apple II computer with an external modem. The Apple II (stylized as apple ][) is a personal computer released by Apple Inc. in June 1977. It was one of the first successful mass-produced microcomputer products and is widely regarded as one of the most important personal computers of all time due to its role in popularizing home computing and influencing later software development.
PICT is a graphics file format introduced on the original Apple Macintosh computer as its standard metafile format. It allows the interchange of graphics (both bitmapped and vector), and some limited text support, between Mac applications, and was the native graphics format of QuickDraw. The PICT file format consists essentially of a series of ...
Point2Point - computer to computer communications program for chat and file transmission (II) [4] PrintShop - sign, banner, and card maker (II & GS) ProSel - disk and file utilities (II & GS) ProTERM - telecom program and text editor; PublishIT - desktop publishing (versions 1–4)
In 1982, Apple published Lissner's Quick File, a database program that closely resembled what would become the AppleWorks database module, on both the Apple III and Apple II. Apple favored Apple Pascal at the time, so Lissner initially wrote Quick File in that language at Apple's request. Lissner preferred coding in assembly language, however ...
Metal is a low-level, low-overhead hardware-accelerated 3D graphic and compute shader API created by Apple, debuting in iOS 8. Metal combines functions similar to OpenGL and OpenCL in one API. It is intended to improve performance by offering low-level access to the GPU hardware for apps on iOS , iPadOS , macOS , and tvOS .
The Apple II computers are based on the 6502 8-bit processor and can display text and two resolutions of color graphics. A software-controlled speaker provides one channel of low-fidelity audio. A model with more advanced graphics and sound and a 16-bit processor, the Apple IIGS, was added in 1986.