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The GT Force is the central part of a driving simulation cockpit installation. Official kits are co-designed and released in Japan by Logicool and Sparco [1] (distributed by import tuner Endless in North America), while compatible kits are designed and released worldwide by European manufacturers such as Playseat® [2] and MoveTech. [3]
The wheel features dual-motor force feedback and RPM shift indicator LEDs, is supplied with a pedal set (accelerator, brake and clutch) and an optional six-speed 'H pattern' gear shifter is available separately. As of 2024, the G29 wheel and pedals retail at $249.00 and the optional shifter is $47.99. [3] [4]
Developed in conjunction with Polyphony Digital, first introduced at the 2007 Tokyo Game Show, and intended for use with Gran Turismo 5 Prologue, Gran Turismo 5, and all PlayStation 3 auto racing games, the Driving Force GT is the fifth entry in the company's Driving Force series of game controllers and is the official steering wheel of the ...
Year Name Platforms Style 2005: 187 Ride or Die: PS2, Xbox: 2017: All-Star Fruit Racing: Microsoft Windows, Xbox One, PlayStation 4, Nintendo Switch: Kart racing
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Sony Net Yaroze with software development kit. The Net Yaroze (ネットやろうぜ, Netto Yarōze) is a development kit for the PlayStation video game console.It was a promotion by Sony Computer Entertainment to computer programming hobbyists which launched in June 1996 in Japan [1] and in 1997 in other countries. [2]
The PlayStation and iOS versions received "favorable" reviews according to video game review aggregator Metacritic. [47] [48] Jeff Lundrigan reviewed the PlayStation version of the game for Next Generation, rating it four stars out of five, and stated that "a movie buff's dream – but Driver is still great even if you aren't big on movies". [40]
A Logitech G29 racing wheel. Sim racing wheels, like real-world racing steering wheels, can have many buttons. Some examples are cruise control or pit-lane limiter for the pit lane, button for flashing lights, windscreen wipers, radio communication with the team, adjustments to the racing setup (such as brake balance, brake migration, differential braking (entry, mid+, exit, hi-speed; to make ...