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Video games based on anime and manga also known as anime-based games, this is a list of computer and video games that are based on manga or anime properties. The list does not include games based on western cartoons , which are separately listed at List of video games based on cartoons .
Chōjō Daikessen) is a fighting game developed by Konami Computer Entertainment Aomori and Hudson Soft and published by Konami for the PlayStation Portable (PSP). The game celebrates the 50th anniversaries of shōnen manga magazines Weekly Shōnen Sunday and Weekly Shōnen Magazine published by Shogakukan and Kodansha , respectively, featuring ...
The arcade game was ported to both the PlayStation and Dreamcast on October 14, 1999, and a high-definition version was released for PlayStation Network and Xbox Live Arcade on August 21, 2012. [1] These fighting games were the first pieces of JoJo related media released in North America, exposing the characters to many western players for the ...
It includes anime that are adaptations of video games or whose characters originated in video games. Many anime (Japanese animated productions usually featuring hand-drawn or computer animation) are based on Japanese video games, particularly visual novels and JRPGs. For example, the Pokémon TV series debuted in 1997 and is based on the ...
J-Stars Victory VS (ジェイスターズ ビクトリーバーサス, Jei Sutāzu Bikutorī Bāsasu) is a crossover fighting video game that combines the universes of several Weekly Shōnen Jump manga series, including former series and some that have been transferred to other magazines.
The original Fatal Fury is known for the two-plane system. Characters fight from two different planes. By stepping between the planes, attacks can be dodged with ease. Later games have dropped the two-plane system, replacing it with a complex system of dodging, including simple half second dodges into the background and a three plane s
It consists of battles in three-dimensional environments and contains objects that could be picked up and used. A sequel, Power Stone 2, was released a year later, and manga and anime adaptations have also been made. Both games were later ported to the PlayStation Portable as Power Stone Collection in 2006, known in Japan as Power Stone ...
Rival Schools: United by Fate entered development when director Hideaki Itsuno wanted to make a 60fps polygon-based fighting game. As Capcom's earlier 3D fighting title Star Gladiator was already set to 30fps, because of things such as sword effects and backgrounds, the development team did not exceed the limitations of the arcade hardware. [5]