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This makes tree rotations useful for rebalancing a tree. Consider the terminology of Root for the parent node of the subtrees to rotate, Pivot for the node which will become the new parent node, RS for the side of rotation and OS for the opposite side of rotation. For the root Q in the diagram above, RS is C and OS is P. Using these terms, the ...
In a binary search tree, a right rotation is the movement of a node, X, down to the right.This rotation assumes that X has a left child (or subtree). X's left child, R, becomes X's parent node and R's right child becomes X's new left child.
Many of these commands may be combined with ⇧ Shift to select a region of text. [14] [15] [notes 6] In macOS, holding ⌘ Command while dragging mouse can be used to invert selection, and holding ⌥ Option can be used to select by rectangular area in some apps. (These two functionalities may be combined).
The version included with MS-DOS 4 and PC DOS 4 is no longer a simple command-line utility, but a full-fledged installer. The command is available in MS-DOS versions 3.3 and 4 and IBM PC DOS releases 3 through 4. [1] This command is no longer included in DOS Version 5 and later, where it has been replaced by SETUP.
In computing, tree is a recursive directory listing command or program that produces a depth-indented listing of files. Originating in PC- and MS-DOS, it is found in Digital Research FlexOS, [1] IBM/Toshiba 4690 OS, [2] PTS-DOS, [3] FreeDOS, [4] IBM OS/2, [5] Microsoft Windows, [6] and ReactOS. A version for Unix and Unix-like systems is also ...
dialog tree. Also conversation tree. Found primarily in adventure games, a means of providing a menu of dialog choices to the player when interacting with a non-player character so as to learn more from that character, influence the character's actions, and otherwise progress the game's story.
A hypothetical example of a quick time event in a video game. Pressing the X button can stop Wikipe-tan from missing the football.. In video games, a quick time event (QTE) is a method of context-sensitive gameplay in which the player performs actions on the control device shortly after the appearance of an on-screen instruction/prompt.
A weight-balanced tree is a binary search tree that stores the sizes of subtrees in the nodes. That is, a node has fields key, of any ordered type; value (optional, only for mappings) left, right, pointer to node; size, of type integer. By definition, the size of a leaf (typically represented by a nil pointer) is zero.