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Three.js is a cross-browser JavaScript library and application programming interface (API) used to create and display animated 3D computer graphics in a web browser using WebGL. The source code is hosted in a repository on GitHub. [3]
abstract factory pattern, which provides an interface for creating related or dependent objects without specifying the objects' concrete classes. [ 3 ] builder pattern , which separates the construction of a complex object from its representation so that the same construction process can create different representations.
If an object is completely contained within another object, then the inner object must be in the foreground. Otherwise, it would not be visible in the image. The only exception is with transparent or translucent objects, but these occur rarely. One of the objects could be labeled as something that cannot be in the foreground.
One method of copying an object is the shallow copy.In that case a new object B is created, and the fields values of A are copied over to B. [3] [4] [5] This is also known as a field-by-field copy, [6] [7] [8] field-for-field copy, or field copy. [9]
In the example above, we can see the Image has a property named source, which has been assigned the value pics/logo.png. The property and its value are separated by a colon. The id property. Each object can be given a special unique property called an id. Assigning an id enables the object to be referred to by other objects and scripts.
XMLHttpRequest (XHR) is an API in the form of a JavaScript object whose methods transmit HTTP requests from a web browser to a web server. [1] The methods allow a browser-based application to send requests to the server after page loading is complete, and receive information back. [ 2 ]
Allows the OLE object to support multiple views of its data, as well as a few related functions. OleDocumentView A document object (an object that implements OleDocument) implements this interface for every view. It allows the caller to set the site of the object, query and set the size of the object and to show and activate it, as well as some ...
In class-based, object-oriented programming, a constructor (abbreviation: ctor) is a special type of function called to create an object. It prepares the new object for use, often accepting arguments that the constructor uses to set required member variables.