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Sonic Dreams Collection is a parody game by Arcane Kids presented as a Dreamcast development kit containing cancelled Sonic games. The game caught media attention for its bizarre nature and its intent to lampoon the Sonic fandom. [7] Sonic Fan Remix is a 2.5D Sonic game created in Unity that features reimagined levels from past Sonic games. [8]
This page was last edited on 11 January 2024, at 17:49 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.
Sonic Robo Blast 2 (often abbreviated SRB2) is a platform game made within id Software's Doom engine.It is a free Sonic the Hedgehog fan game inspired by the original Sega Genesis games that "attempts to recreate their design in 3D", [5] and was the first fan-made 3D Sonic game created. [6]
Sonic Dreams Collection is a 2015 art game developed by Arcane Kids for OS X and Windows.It is an unofficial game based on Sega's Sonic the Hedgehog franchise that compiles four minigames presented as unfinished Sonic games, but the game as a whole later reveals itself to be a psychological horror game satirizing the then-modern Sonic fandom, known for its peculiarities.
Reverse engineered assembly of the Sega Genesis game by Sonic fan site Sonic Retro, hosted on GitHub. [398] 2013 2021 Christian Whitehead, Simon Thomley In January 2021, the games' 2013 remaster was decompiled, with the code released on GitHub. [397] Sonic the Hedgehog CD: 2011 2021 Platform: Christian Whitehead, Simon Thomley
Sonic the Hedgehog: Project '06, or simply Sonic P-06, is an upcoming platform game developed by Argentine programmer Ian "ChaosX" Moris for Microsoft Windows. It is an unofficial remake of the 2006 video game Sonic the Hedgehog , originally developed by Sonic Team and published by Sega .
The game was also built atop Daneluz's code from his Sonic projects, initially in Multimedia Fusion 2 before later transitioning to Clickteam Fusion 2.5. [16]: 20:09–20:41 Aside from the Sonic series, Spark the Electric Jester ' s biggest influences were Kirby Super Star and Mega Man X games, particularly ones in which Zero is playable.
Somari was developed by the pirate homebrew developer Hummer Team, [10] though they are credited in-game as Somari Team. [8] The game's levels are based on the Sega Genesis version of the first Sonic game, with the exception of the Scrap Brain Zone, while the bonus stages are based on the Master System and Game Gear versions. [8]
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