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  2. Scaling (geometry) - Wikipedia

    en.wikipedia.org/wiki/Scaling_(geometry)

    In affine geometry, uniform scaling (or isotropic scaling[1]) is a linear transformation that enlarges (increases) or shrinks (diminishes) objects by a scale factor that is the same in all directions (isotropically). The result of uniform scaling is similar (in the geometric sense) to the original. A scale factor of 1 is normally allowed, so ...

  3. Mercator projection - Wikipedia

    en.wikipedia.org/wiki/Mercator_projection

    This implies that the vertical scale factor, h, equals the horizontal scale factor, k. Since k = sec φ, so must h. The graph shows the variation of this scale factor with latitude. Some numerical values are listed below. at latitude 30° the scale factor is k = sec 30° = 1.15, at latitude 45° the scale factor is k = sec 45° = 1.41,

  4. 2D computer graphics - Wikipedia

    en.wikipedia.org/wiki/2D_computer_graphics

    2D computer graphics is the computer-based generation of digital images —mostly from two-dimensional models (such as 2D geometric models, text, and digital images) and by techniques specific to them. It may refer to the branch of computer science that comprises such techniques or to the models themselves. Raster graphic sprites (left) and masks.

  5. Hausdorff dimension - Wikipedia

    en.wikipedia.org/wiki/Hausdorff_dimension

    The Sierpinski triangle is a union of three copies of itself, each copy shrunk by a factor of 1/2; this yields a Hausdorff dimension of ln(3)/ln(2) ≈ 1.58. [1] These Hausdorff dimensions are related to the "critical exponent" of the Master theorem for solving recurrence relations in the analysis of algorithms.

  6. Isometric projection - Wikipedia

    en.wikipedia.org/wiki/Isometric_projection

    The term "isometric" comes from the Greek for "equal measure", reflecting that the scale along each axis of the projection is the same (unlike some other forms of graphical projection). An isometric view of an object can be obtained by choosing the viewing direction such that the angles between the projections of the x , y , and z axes are all ...

  7. Stereographic projection - Wikipedia

    en.wikipedia.org/wiki/Stereographic_projection

    In mathematics, a stereographic projection is a perspective projection of the sphere, through a specific point on the sphere (the pole or center of projection), onto a plane (the projection plane) perpendicular to the diameter through the point. It is a smooth, bijective function from the entire sphere except the center of projection to the ...

  8. Scale factor (cosmology) - Wikipedia

    en.wikipedia.org/wiki/Scale_factor_(cosmology)

    Scale factor (cosmology) The expansion of the universe is parametrized by a dimensionless scale factor . Also known as the cosmic scale factor or sometimes the Robertson–Walker scale factor, [1] this is a key parameter of the Friedmann equations. In the early stages of the Big Bang, most of the energy was in the form of radiation, and that ...

  9. Map projection - Wikipedia

    en.wikipedia.org/wiki/Map_projection

    In cartography, a map projection is any of a broad set of transformations employed to represent the curved two-dimensional surface of a globe on a plane. [1][2][3] In a map projection, coordinates, often expressed as latitude and longitude, of locations from the surface of the globe are transformed to coordinates on a plane. [4][5] Projection ...