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Dream Machine is a text-to-video model created by the San Francisco-based generative artificial intelligence company Luma Labs, which had previously created Genie, a 3D model generator. It was released to the public on June 12, 2024, which was announced by the company in a post on X alongside examples of videos it created. [1]
Artificially intelligent computer-aided design (CAD) can use text-to-3D, image-to-3D, and video-to-3D to automate 3D modeling. [80] AI-based CAD libraries could also be developed using linked open data of schematics and diagrams. [81] AI CAD assistants are used as tools to help streamline workflow. [82]
The AI getting the most attention at the moment has been generative AI, where AI can produce images, sound, or text in response to a user query. Agentic AI takes that a step further -- AI agents ...
There are several architectures that have been used to create Text-to-Video models. Similar to Text-to-Image models, these models can be trained using Recurrent Neural Networks (RNNs) such as long short-term memory (LSTM) networks, which has been used for Pixel Transformation Models and Stochastic Video Generation Models, which aid in consistency and realism respectively. [31]
China's Baidu Inc unveiled a slew of new applications for its artificial intelligence technology on Tuesday, including an enhanced text-to-image generation technology and a tool that enables users ...
Flux (also known as FLUX.1) is a text-to-image model developed by Black Forest Labs, based in Freiburg im Breisgau, Germany. Black Forest Labs were founded by former employees of Stability AI. As with other text-to-image models, Flux generates images from natural language descriptions, called prompts.
Application Latest release date and version Developer Platforms Main uses License Bryce: 2010-12-23 7.1.0.109 Daz 3D: Windows (32-bit), macOS (10.7 and above) : Animation, landscape modeling, fractal geometry
FPS Creator (also known as FPSC) was created in 2005 and has a 3D editor with drag-and-drop controls to place elements like walls, doors, enemies, and weapons. It also used custom scripts to control nearly every aspect of the game, from enemy AI to how doors opened. FPS Creator was popular with users, who enjoyed making their own games.
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