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Grand Theft Auto IV was the first contemporary game in the series since 2001's Grand Theft Auto III; the team felt that enough time had passed to avoid feeling repetitive. [33] The types of in-game vehicles were decided upon early in development, after which the vehicles department begin creating the designs.
On PlayStation 3 and Xbox 360, RAGE often saw a disparity in the optimization on the hardware: major titles on PlayStation 3 usually had lower resolution and minor graphic effects, as in Grand Theft Auto IV (720p vs. 640p), [15] [16] in Midnight Club: Los Angeles (1280×720p vs. 960×720p) [17] and in Red Dead Redemption (720p vs. 640p). [18]
Grand Theft Auto V: 2013 2023 Windows Action-adventure: Rockstar North: Source code obtained as part of the September 2022 Grand Theft Auto VI leaks. Released publicly on 25 December 2023, as a form of protest against the sentencing of the perpetrator of the leaks. [153] [154] GunZ: The Duel: 2005 2011 Windows Third-person shooter: MAIET ...
On 23 January 2025, the YouTube channel of Revolution Team, developer of Grand Theft Auto IV mod Vice City: The Next-Gen Edition, a mod which sought to recreate Grand Theft Auto: Vice City in Grand Theft Auto IV, was taken down after an appeal from Take-Two Interactive. [72]
This is an accepted version of this page This is the latest accepted revision, reviewed on 9 January 2025. Video games Platforms Arcade video game Console game Game console Home console Handheld console Electronic game Audio game Electronic handheld Online game Browser game Social-network game Mobile game PC game Linux Mac Virtual reality game Genres Action Shooter Action-adventure Adventure ...
Good Apollo, I'm Burning Star IV, Volume One: From Fear Through the Eyes of Madness is the third studio album by American progressive rock band Coheed and Cambria. It was released on September 20, 2005, through Equal Vision Records and Columbia Records , and is the first release on a major label.
Game physics vary greatly in their degree of similarity to real-world physics. Sometimes, the physics of a game may be designed to mimic the physics of the real world as accurately as is feasible, in order to appear realistic to the player or observer. In other cases, games may intentionally deviate from actual physics for gameplay purposes.
Rolls-Royce broke with their earlier decision to cease production of the series of "big" Rolls-Royce Phantoms after the end of World War II. [2] The Phantom IV chassis differed from those of the shorter, production post-War models, the Silver Wraith and the Bentley Mark VI; apart from a larger size and an engine with increased capacity and power, they have an additional cross-member at the ...