Search results
Results from the WOW.Com Content Network
XBlaze Code: Embryo (エクスブレイズ コード:エンブリオ, EkusuBureizu Kōdo: Enburio) is a prequel visual novel of the fighting game series BlazBlue by Arc System Works. It was released in Japan for the PlayStation 3 and PlayStation Vita on July 23, 2013 and North America on June 24, 2014 by Aksys Games . [ 1 ]
BlazBlue: Cross Tag Battle [a] is a 2D crossover fighting game developed and published by Arc System Works, first released for PlayStation 4, Nintendo Switch, and Windows in 2018. [2] Cross Tag Battle features characters from different series, including BlazBlue , Persona 4 Arena , Under Night In-Birth , and RWBY . [ 3 ]
The game differs from the two previous Devil Summoner titles in having real-time battles and a named protagonist and is first in the entire franchise to be set in the past – specifically the year 1931, the fictional twentieth year of the Taishō period of Japan, wherein it deals with historical figures such as Grigori Rasputin in addition to ...
A battle in Shin Megami Tensei: Digital Devil Saga 2, during the player's turn and displaying the main protagonist's unlocked combo abilities.. In the Shin Megami Tensei: Digital Devil Saga role-playing games, players take control of the characters Serph, Heat, Argilla, Gale and Cielo, with the characters Sera and Roland becoming playable in Digital Devil Saga 2.
A remaster by Skunkape Games was released on August 14, 2024 for Windows, Nintendo Switch, PlayStation 4, and Xbox One. [2] Like Skunkape's remasters of the previous two Sam & Max games, the remastered version features updated character models and lighting, and new cinematography, environment design, and music. [2]
Devil Summoner: Soul Hackers [a] is a 1997 role-playing video game developed by Atlus. The game is the second installment in the Devil Summoner series, itself a part of the larger Megami Tensei franchise. Originally published by Atlus for the Sega Saturn, it was later ported to the PlayStation in 1999 and Nintendo 3DS in 2012.
In 2006, [8] Google started the development of a build tool called Blaze. [9] The motivation was to have a build system that provides both speed and correctness in a large monorepo. [10] Bazel was created as an open-source port of Blaze, using its anagram as a name. [4] Bazel was first released in March 2015 and entered beta by September 2015. [6]
As of September 2009, MicroBlaze GNU tools support is also being contributed to the Free Software Foundation's mainline repositories. Support for MicroBlaze is included in GCC releases starting with version 4.6 [2] Support was added to LLVM in April 2010, [3] but subsequently removed in July 2013 [4] due to a lack of maintainer.