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  2. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    C# game development framework, successor to Microsoft XNA. Northlight: C++, D: D: Yes 3D Windows, Xbox One, PlayStation 4, PlayStation 5, Xbox Series X and Series S: Control, CrossfireX (Story Mode), Quantum Break, Alan Wake 2: Proprietary: Quantum Break was the first commercial AAA game to ship with bits implemented in D programming language ...

  3. Shining Force CD - Wikipedia

    en.wikipedia.org/wiki/Shining_Force_CD

    Shining Force CD (シャイニングフォースCD) is a 1994 strategy role-playing game developed by Sonic! Software Planning for the Sega CD, and a remake of the games Shining Force Gaiden and Shining Force Gaiden II that were originally for the Game Gear. Although the game went largely unnoticed upon release in 1995, it has gained a cult ...

  4. GameFAQs - Wikipedia

    en.wikipedia.org/wiki/GameFAQs

    GameFAQs was started as the Video Game FAQ Archive on November 5, 1995, [10] by gamer and programmer Jeff Veasey. The site was created to bring numerous online guides and FAQs from across the internet into one centralized location. [11]

  5. Strategy guide - Wikipedia

    en.wikipedia.org/wiki/Strategy_guide

    The faults, he says, are mainly caused by the game publishers' and guide publishers' haste to get their products on to the market; [5] "[previously] strategy guides were published after a game was released so that they could be accurate, even to the point of including information changes from late game 'patch' releases.

  6. Video game walkthrough - Wikipedia

    en.wikipedia.org/wiki/Video_game_walkthrough

    A video game walkthrough is a guide aimed towards improving a player's skill within a particular video game and often designed to assist players in completing either an entire video game or specific elements. Walkthroughs may alternatively be set up as a playthrough, where players record themselves playing through a game and upload or live ...

  7. Shining Wisdom - Wikipedia

    en.wikipedia.org/wiki/Shining_Wisdom

    Gameplay screenshot. Shining Wisdom differs from its predecessors in the Shining series in that it was the first to employ an action-adventure style of gameplay. Players control one character whose attacks rely on speed and skill, rather than controlling a group of characters who engage in turn-based combat sequences and increase their stats as the game progresses.

  8. Module:Shindo/data - Wikipedia

    en.wikipedia.org/wiki/Module:Shindo/data

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file

  9. GameMonkey Script - Wikipedia

    en.wikipedia.org/wiki/GameMonkey_Script

    GameMonkey Script was written in 2002 by Matthew Riek and Greg Douglas as part of a closed-source project for Auran Development. However, on 12 June 2003 Auran granted license for the full source code of GameMonkey to be released to the public under the MIT License. It is currently being used in commercial and hobby applications on a wide range ...