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This type of convergence is necessary due to the high deflection angles and flat screens of many CRT computer monitors. The value of the s-capacitors must be chosen based on the scan rate of the CRT, so multi-syncing monitors must have different sets of s-capacitors, one for each refresh rate. [113]
A CRT monitor that has no clear distinction of individual pixels; the image is formed based on the resolution set by the electron gun. Fixed pixel displays are display technologies such as LCD and plasma that use an unfluctuating matrix of pixels with a set number of pixels in each row and column.
Download as PDF; Printable version; In other projects Appearance. move to sidebar hide. From Wikipedia, the free encyclopedia. Redirect page. ... Computer display/CRT.
A vector monitor, vector display, or calligraphic display is a display device used for computer graphics up through the 1970s. It is a type of CRT , similar to that of an early oscilloscope . In a vector display, the image is composed of drawn lines rather than a grid of glowing pixels as in raster graphics .
CRTs were the single most popular display technology used in television sets and computer monitors for over half a century; it was not until the 2000s that LCDs began to gradually replace them. A derivative of CRTs were storage tubes , which had the ability to retain information displayed on them, unlike standard CRTs which need to be refreshed ...
A flat-panel display (FPD) computer monitor A cathode-ray tube (CRT) computer monitor A computer monitor is an output device that displays information in pictorial or textual form. A discrete monitor comprises a visual display , support electronics, power supply, housing , electrical connectors , and external user controls.
Since computer screen images usually have full white somewhere in the image, the backlight will usually be at full intensity, making this "feature" mostly a marketing gimmick for computer monitors, however for TV screens it drastically increases the perceived contrast ratio and dynamic range, improves the viewing angle dependency and ...
60 fps typically, some gaming monitors can do up to 540 fps; internally, display refreshed at up to 540 fps [18] [19] 60 fps typically, some can do 120 fps; internally, display refreshed at e.g. 480 or 600 fps [20] 60 fps typically. Up to 480 fps. [21] Flicker: Perceptible on lower refresh rates (60 fps and below) [22]