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  2. GeoGebra - Wikipedia

    en.wikipedia.org/wiki/GeoGebra

    GeoGebra can store variables for numbers, vectors and points, calculate derivatives and integrals of functions, and has a full complement of commands like Root or Extremum. Teachers and students can use GeoGebra as an aid in formulating and proving geometric conjectures. GeoGebra's main features are: Interactive geometry environment (2D and 3D)

  3. List of interactive geometry software - Wikipedia

    en.wikipedia.org/wiki/List_of_interactive...

    GeoGebra can be deterministic or continuous (one can change it in preferences). All constructions in the deterministic programs (GSP, Cabri, Kseg and most of others) are completely determined by the given points but the result of some constructions can jump or behave unexpectedly when a given point is moved.

  4. List of open-source software for mathematics - Wikipedia

    en.wikipedia.org/wiki/List_of_open-source...

    Geogebra (Geometry and Algebra) - combines geometric objects like circles and graphs of functions with its algebraic representation e.g. + = representing a circle with the radius . Designed for use in schools and educational settings.

  5. List of 3D modeling software - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_modeling_software

    Following is a list of notable software, computer programs, used to develop a mathematical representation of any three dimensional surface of objects, as 3D computer graphics, also called 3D modeling.

  6. Three-dimensional space - Wikipedia

    en.wikipedia.org/wiki/Three-dimensional_space

    In geometry, a three-dimensional space (3D space, 3-space or, rarely, tri-dimensional space) is a mathematical space in which three values (coordinates) are required to determine the position of a point. Most commonly, it is the three-dimensional Euclidean space, that is, the Euclidean space of dimension three, which models physical space.

  7. 3D projection - Wikipedia

    en.wikipedia.org/wiki/3D_projection

    3D projections use the primary qualities of an object's basic shape to create a map of points, that are then connected to one another to create a visual element. The result is a graphic that contains conceptual properties to interpret the figure or image as not actually flat (2D), but rather, as a solid object (3D) being viewed on a 2D display.

  8. 3D modeling - Wikipedia

    en.wikipedia.org/wiki/3D_modeling

    In 3D computer graphics, 3D modeling is the process of developing a mathematical coordinate-based representation of a surface of an object (inanimate or living) in three dimensions via specialized software by manipulating edges, vertices, and polygons in a simulated 3D space.

  9. COLLADA - Wikipedia

    en.wikipedia.org/wiki/COLLADA

    COLLADA (for 'collaborative design activity') is an interchange file format for interactive 3D applications. It is managed by the nonprofit technology consortium, the Khronos Group, and has been adopted by ISO as a publicly available specification, ISO/PAS 17506.