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Cartopedia: The Ultimate World Reference Atlas; Celestia; Google Earth - (proprietary license); Gravit - a free (GPL) Newtonian gravity simulator; KGeography; KStars; NASA World Wind - free software (NASA open source)
Brainly is an education company based in Kraków, Poland, with headquarters in New York City.It is an AI-powered homework help platform targeting students and parents. As of November 2020, Brainly reported having 15 million daily active users, making it the world's most popular education app. [2] In 2024, FlexOS reported Brainly as the #1 Generative AI Tool in the education category and the #6 ...
This is a list of notable educational video games.. There is some overlap between educational games and interactive CD-ROMs and other programs (based on player agency), and between educational games and related genres like simulations and interactive storybooks (based on how much gameplay is devoted to education).
Babbel GmbH, operating as Babbel, [4] is a German company operating a subscription-based language learning software and e-learning platform.. With 1000 employees, Babbel is headquartered in Berlin (Babbel GmbH) and has an office in New York City, operating as Babbel Inc. [5] Babbel's app is available for web, iOS and Android offering lessons in 14 languages.
The arrival of the personal computer, with the Altair 8800 in 1975, changed the field of software in general, with specific implications for educational software. Whereas users prior to 1975 were dependent upon university or government owned mainframe computers with timesharing, users after this shift could create and use software for computers in homes and schools, computers available for ...
Weekly Reader was a weekly educational classroom magazine designed for children. It began in 1928 as My Weekly Reader.Editions covered curriculum themes in the younger grade levels and news-based, current events and curriculum themed-issues in older grade levels.
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