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  2. Sensory room - Wikipedia

    en.wikipedia.org/wiki/Sensory_room

    Sensory room is an umbrella term used to categorize a broad variety of therapeutic spaces specifically designed and utilized to promote self-organization and positive change. There are multiple types of sensory rooms and purposes for use that have been created and implemented in different practice areas to date.

  3. Sensorama - Wikipedia

    en.wikipedia.org/wiki/Sensorama

    The Sensorama was a machine that is one of the earliest known examples of immersive, multi-sensory (now known as multimodal) technology. This technology, which was introduced in 1962 by Morton Heilig , is considered one of the earliest virtual reality (VR) systems.

  4. Virtual fixture - Wikipedia

    en.wikipedia.org/wiki/Virtual_fixture

    Virtual fixtures: Used to enhance operator performance in the telerobotic control of Fitt's Law peg-board task. The concept of virtual fixtures was first introduced [2] as an overlay of virtual sensory information on a workspace in order to improve human performance in direct and remotely manipulated tasks. The virtual sensory overlays can be ...

  5. ‘We want everyone to feel they belong’: Whatcom ... - AOL

    www.aol.com/want-everyone-feel-belong-whatcom...

    The free event runs from 10 to 11:30 a.m. and is reserved for children 12 and younger with sensory processing needs or on the autism spectrum to enjoy the museum’s Family Interactive Gallery ...

  6. Augmented reality - Wikipedia

    en.wikipedia.org/wiki/Augmented_reality

    Virtual Fixtures – first AR system, U.S. Air Force, Wright-Patterson Air Force Base (1992) Augmented reality (AR) is an interactive experience that combines the real world and computer-generated 3D content. The content can span multiple sensory modalities, including visual, auditory, haptic, somatosensory and olfactory. [1]

  7. Immersion (virtual reality) - Wikipedia

    en.wikipedia.org/wiki/Immersion_(virtual_reality)

    A woman using the Manus VR glove development kit in 2016. In virtual reality (VR), immersion is the perception of being physically present in a non-physical world. The perception is created by surrounding the user of the VR system in images, sound or other stimuli that provide an engrossing total environment.

  8. Virtual world - Wikipedia

    en.wikipedia.org/wiki/Virtual_world

    The concept of virtual worlds significantly predates computers. The Roman naturalist, Pliny the Elder, expressed an interest in perceptual illusion. [14] [15] In the twentieth century, the cinematographer Morton Heilig explored the creation of the Sensorama, a theatre experience designed to stimulate the senses of the audience—vision, sound, balance, smell, even touch (via wind)—and so ...

  9. Newark Airport's new sensory room helps travelers with ... - AOL

    www.aol.com/newark-airports-sensory-room-helps...

    The new quiet room in Terminal A at Newark Airport features soft lighting, comfortable seating and two aquarium tanks. Here's what inspired it. Newark Airport's new sensory room helps travelers ...

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