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This is a list of video games with mechanics based on collectible card games.It includes games which directly simulate collectible card games (often called digital collectible card games), arcade games integrated with physical collectible card games, and video games in other genres which utilize elements of deck-building or card battling as a significant portion of their game mechanics.
The objective of the game is to win all of the cards. The deck is divided evenly among the players, giving each a down stack. In unison, each player reveals the top card of their deck—this is a "battle"—and the player with the higher card takes both of the cards played and moves them to their stack. Aces are high, and suits are ignored. [1]
The Nightmare Before Christmas Trading Card Game [161] 2005: NECA: No Number Busters [162] 2009: Little Tikes: No Oligarchy [163] 2016: Entropic Games: No On the Edge: 1994: Atlas Games: No One-On-One Hockey Challenge Collectible Card Game [1] [164] 1997: Playoff Inc: No One Piece Collectible Card Game: 2003: Bandai: No One Piece Card Game [165 ...
Battle Spirits is a two-player collectible card game (CCG) jointly developed by Bandai and Sunrise, Inc. and a franchise which also includes several anime series, manga serialisations, and other merchandise like toys and video games.
Cabals: Magic & Battle Cards is a digital collectible card game designed by Mika Rosendahl and developed by Finnish studio Kyy Games. The game combines a board mechanic and cross-platform online multiplayer gameplay. Cabals: The Card Game was published on November 30, 2011, [1] for iPhone, iPad, Android and Internet Browsers.
The game was mostly well received. TouchArcade said "It’s one of those games that gives back the more you put into it." Gamezebo said "Overall Card Fighters’ Clash holds up very well to modern scrutiny – like most of the top tier NGPC titles – and this sensibly priced port is a must play for anyone with even a passing interest in the card battler genre."
Epic Battles is an out-of-print collectible card game produced by Score Entertainment that was released in September 2005. Gameplay attempts to emulate a traditional fighting game experience and features characters and attacks from several different franchises.
DCCG games first gained mainstream success in Japan, where online card battle games are a common genre of free-to-play browser games and mobile games. [4] Monster-collecting Japanese RPGs such as Dragon Quest V and Pokémon, and the manga Yu-Gi-Oh, were adapted into successful physical CCG games such as Pokémon Trading Card Game and Yu-Gi-Oh!
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