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  2. Randomized experiment - Wikipedia

    en.wikipedia.org/wiki/Randomized_experiment

    In the statistical theory of design of experiments, randomization involves randomly allocating the experimental units across the treatment groups.For example, if an experiment compares a new drug against a standard drug, then the patients should be allocated to either the new drug or to the standard drug control using randomization.

  3. Random assignment - Wikipedia

    en.wikipedia.org/wiki/Random_assignment

    Random assignment or random placement is an experimental technique for assigning human participants or animal subjects to different groups in an experiment (e.g., a treatment group versus a control group) using randomization, such as by a chance procedure (e.g., flipping a coin) or a random number generator. [1]

  4. R (programming language) - Wikipedia

    en.wikipedia.org/wiki/R_(programming_language)

    R is a programming language for statistical computing and data visualization. It has been adopted in the fields of data mining, bioinformatics and data analysis. [9] The core R language is augmented by a large number of extension packages, containing reusable code, documentation, and sample data. R software is open-source and free software.

  5. Research design - Wikipedia

    en.wikipedia.org/wiki/Research_design

    A research design typically outlines the theories and models underlying a project; the research question(s) of a project; a strategy for gathering data and information; and a strategy for producing answers from the data. [1] A strong research design yields valid answers to research questions while weak designs yield unreliable, imprecise or ...

  6. Completely randomized design - Wikipedia

    en.wikipedia.org/wiki/Completely_randomized_design

    An example of an unrandomized design would be to always run 2 replications for the first level, then 2 for the second level, and finally 2 for the third level. To randomize the runs, one way would be to put 6 slips of paper in a box with 2 having level 1, 2 having level 2, and 2 having level 3.

  7. Design of experiments - Wikipedia

    en.wikipedia.org/wiki/Design_of_experiments

    One of the most important requirements of experimental research designs is the necessity of eliminating the effects of spurious, intervening, and antecedent variables. In the most basic model, cause (X) leads to effect (Y). But there could be a third variable (Z) that influences (Y), and X might not be the true cause at all.

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  9. Methodology - Wikipedia

    en.wikipedia.org/wiki/Methodology

    According to it, the goal of methodology is to boil down the research process to a simple set of rules or a recipe that automatically leads to good research if followed precisely. However, it has been argued that, while this ideal may be acceptable for some forms of quantitative research, it fails for qualitative research.