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Game director Henrik Fåhraeus commented that development of the game commenced "about 1 year before Imperator", indicating a starting time of 2015.Describing the game engine of Crusader Kings II as cobbled and "held together with tape", he explained that the new game features an updated engine (i.e. Clausewitz Engine and Jomini toolset) with more power to run new features.
PC Building Simulator is a simulation-strategy video game produced by The Irregular Corporation and Romanian independent developer, Claudiu Kiss. The game is centered around owning and running a workshop which builds and maintains PCs , mainly gaming-oriented ones .
Described as a "real life Medieval simulator MMO", the game featured a 21 km x 21 km world inspired by the cold regions of Northern Europe. Life is Feudal: MMO took place in a realistic feudal setting where players worked their way up from scavenging for materials and shelter to becoming a leader of a guild. The game featured a crafting system ...
The game is a dynasty simulator in which the player controls a medieval dynasty from 1066 to 1453. Players are able to start at any date between September 15, 1066, to December 31, 1337 . [ a ] Through the strategic use of war, marriages and assassinations, among many other things, the players work to achieve success for their dynasty.
PC Building Simulator 2 is a simulation-strategy video game developed by Spiral House and published by Epic Games Publishing. It is the sequel to PC Building Simulator . The game was released on October 12, 2022 for Windows .
Life is Feudal: MMO was a massively multiplayer online role-playing game in a medieval setting, developed by indie studio Bitbox Ltd. and published by Xsolla [1] [2] as a multiplayer expansion of the studio's earlier title, Life is Feudal: Your Own. The Open Beta release of the game occurred on November 17, 2017. [3]
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Start: read // read n -> acc jmpz Done // jump to Done if nacc is 0. add sum // add sum to the acc store sum // store the new sum jump Start // go back & read in next number Done: load sum // load the final sum write // write the final sum stop // stop sum: .data 2 0 // 2-byte location where sum is stored