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Beach-Head is a video game developed and published in 1983 by Access Software for the Atari 8-bit computers and Commodore 64 in the US. Versions for the ZX Spectrum, BBC Micro, and Acorn Electron (as well as the Atari and C64 versions) were published in Europe by U.S. Gold in 1984, followed by versions for the Amstrad CPC, Commodore 16 and Plus/4 in 1985.
Beach Head 2000 is a first-person shooter game developed by Digital Fusion. It was originally released by WizardWorks for Microsoft Windows and MacSoft for Mac OS as a "value-priced" release. A loose remake of the 1983 computer game Beach Head , it shared a similar premise, as players defend a beach against attack by utilizing a variety of weapons.
The C64 version was bit accurate reverse engineered by enthusiasts in month long work in 2016. [291] [292] The group reverse engineered several more games also from this period, like The Castles of Dr. Creep 3, Miner 2049er, Lode Runner, Manic Miner and Beach Head. [293] The Castles of Dr. Creep: 1984 2010 Platform game: Edward R. Hobbs
Access Software, Inc. was an American video game developer based in Salt Lake City, Utah.Founded in November 1982 by Bruce Carver and Chris Jones, the company created the Beach Head, Links and Tex Murphy series, as well as Raid over Moscow.
Beach Head II: The Dictator Strikes Back (also punctuated as Beach-Head II) is 1985 shoot 'em up video game for the Commodore 64, a sequel to Beach Head, developed and published by Access Software. It was designed by Bruce Carver and his brother, Roger, and was released for the Amstrad CPC , Apple II , Atari 8-bit computers , Commodore 64 , and ...
A mechanical engineer, Carver began programming as a hobby after purchasing a Commodore 64 in early 1982, and founded Access Software. [1] After Carver published Beach Head and Raid over Moscow, Compute! in 1985 called him one of "the world's best computer game designers" and a peer of Chris Crawford, Bill Budge, and Dan Bunten. [2]
GameZone rated it 7/10 stars and praised the game's simplicity of design, though the reviewer said it "will appeal to a small niche of gamers" due to the lack of re-playability. [3] Tim Warner of Gamezilla rated it 47/100 and called it "a dismal attempt at a resurrection of an age-old favorite genre", criticizing the sluggish aiming, limited ...
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