Search results
Results from the WOW.Com Content Network
This help-page, Help:Lua debugging, explains issues of writing Lua script and debugging the source code, to remove errors or improve performance. Because Lua is a "semi-compiled" interpreted language, it does not prescreen for all common syntax errors, nor detect misspelled variables, which are only found at runtime when seeing the " Script ...
Help:Lua for beginners; Help:Lua debugging – about debugging Lua modules; Wikipedia:Lua style guide – standards to improve the readability of code through consistency; Module:Sandbox provides a pseudo-namespace for experimenting with Lua modules
Wikipedia:Lua style guide – standards to improve the readability of code through consistency "What do converted templates look like?" (slideshow) Help:Lua debugging – a how-to guide about debugging Lua modules; Help:Lua for beginners – basic tutorial and pointers; Wikipedia:Lua string functions – string performance considerations and limits
ZeroBrane Studio provides local, remote and cross-platform debugging for applications executing Lua code. The debugger supports the following functions: step through the code, set/remove breakpoints, inspect variables and expressions using the Watch window, inspect the call stack with local values and upvalues (local values defined in the outer ...
Lua patterns deliberately lack the most complex regular expression constructs (to avoid bloating the Lua code base), where many other computer languages or libraries use a more complete set. Lua patterns are not even a subset of regular expressions, as there are also discrepancies, like Lua using the escape character % instead of \, , and ...
Cheat Engine, a memory editor/debugger, enables Lua scripts to be embedded in its "cheat table" files, and even includes a GUI designer. Cisco Systems uses Lua to implement Dynamic Access Policies within the Adaptive Security Appliance (ASA), and also SIP normalization in Cisco Unified Communications Manager (CUCM).
Special:PrefixIndex/Module: – tracking of Lua modules can be done by using Special:PrefixIndex; Help:Lua debugging – a how-to guide about debugging Lua modules; Module:Sandbox provides a pseudo-namespace for experimenting with Lua modules; Manual:Coding conventions/Lua – standards to improve the readability of code through consistency
Used as an example in Help:Lua debugging#To see the value of a variable without changing the code local p = {} p. Hello = 'Hello' function p. calc (num) return ...