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The other construct of TPL is Parallel class. TPL provides a basic form of structured parallelism via three static methods in the Parallel class: Parallel.Invoke Executes an array of Action delegates in parallel, and then waits for them to complete Parallel.For Parallel equivalent of a C# for loop Parallel.ForEach Parallel equivalent of a C# ...
The foreach statement is derived from the for statement and makes use of a certain pattern described in C#'s language specification in order to obtain and use an enumerator of elements to iterate over. Each item in the given collection will be returned and reachable in the context of the code block.
In computer programming, foreach loop (or for-each loop) is a control flow statement for traversing items in a collection. foreach is usually used in place of a standard for loop statement . Unlike other for loop constructs, however, foreach loops [ 1 ] usually maintain no explicit counter: they essentially say "do this to everything in this ...
If the statements in the loop are independent of each other (i.e. where statements that occur earlier in the loop do not affect statements that follow them), the statements can potentially be executed in parallel. Can be implemented dynamically if the number of array elements is unknown at compile time (as in Duff's device).
If statement S1 takes T time to execute, then the loop takes time n * T to execute sequentially, ignoring time taken by loop constructs. Now, consider a system with p processors where p > n. If n threads run in parallel, the time to execute all n steps is reduced to T. Less simple cases produce inconsistent, i.e. non-serializable outcomes.
Some languages (PL/I, Fortran 95, and later) allow a statement label at the start of a for-loop that can be matched by the compiler against the same text on the corresponding end-loop statement. Fortran also allows the EXIT and CYCLE statements to name this text; in a nest of loops, this makes clear which loop is intended. However, in these ...
A language that supports the statement construct typically has rules for one or more of the following aspects: Statement terminator – marks the end of a statement; Statement separator – demarcates the boundary between two statements; need needed for the last statement; Line continuation – escapes a newline to continue a statement on the ...
Moreover, C++11 allows foreach loops to be applied to any class that provides the begin and end functions. It's then possible to write generator-like classes by defining both the iterable methods (begin and end) and the iterator methods (operator!=, operator++ and operator*) in the same class. For example, it is possible to write the following ...