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Download as PDF; Printable version; In other projects Wikidata item; Appearance. ... Endless Quest Book #4 Rose Estes 0-935696-93-8 Endless Quest Books 01/1983 D&D
Wizard101 is a 2008 massively multiplayer online role-playing game (MMORPG) developed and published by KingsIsle Entertainment. Players take on the role of student wizards who must save the Spiral, the fictional universe in which the game is set, from various threats.
KingsIsle Entertainment was founded in January 2005 by Elie Akilian. [1] Inspired by his teenage son, who was a fan of video games, Akilian established KingsIsle in Plano, Texas, [2] and started hiring former employees of id Software and Ubisoft to work on what would become Wizard101. [1]
The Rod of Seven Parts is a 1996 accessory for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, written by Skip Williams.It focuses on the fictional artifact of the same name, which was originally introduced in the 1976 supplement Eldritch Wizardry.
The player does quests for Avery in order to earn their keep, eventually being sent to discover pieces of a map to El Dorado, a long-lost world made entirely of gold. The player travels to various worlds of the Spiral—such as the imperial China -themed MooShu and the American frontier -themed Cool Ranch—in search of the map pieces.
The Red-Eyes B. Dragon, and its incarnations, including Red-Eyes B. Chick, Paladin of Dark Dragon (A ritual monster and younger version of Red Eyes, but called Knight of Dark Dragons in the anime), Lord of the Red (A ritual monster and almost a human form of Red Eyes), Red-Eyes Wyvern, Red-Eyes Black Metal Dragon, Red-Eyes Darkness Dragon, Red ...
The Gem and the Staff, by John and Laurie Van De Graaf, is an adventure module for the Dungeons & Dragons Expert Set.Rather than being a typical group adventure, The Gem and the Staff was designed for head-to-head tournament-style play, with players separately playing the same adventure and competing against each other for points earned by accomplishing certain goals.
As an employee of Tactical Studies Rules (TSR), Rose Estes thought of the idea for the Endless Quest gamebook product line, and wrote the first four books in the series, starting with Dungeon of Dread (1982). [3]: 14 These first four Endless Quest books were on the Best Seller list for more than six months. [2]