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MapleStory: Active 2D (side-scrolling) Fantasy: Free-to-play: 2003: Launcher Steam (GMS only) MapleStory 2: China South Korea 3D Fantasy Free-to-play 2015 2020 Sequel to MapleStory - servers still active in South Korea and China as of 05-27-2020. Marvel Heroes: Closed 3D: Superheroes: Free-to-play: 2013: 2017 Master of Epic: Active 3D: Fantasy ...
MapleStory 2 was released free-to-play first in Korea. The game takes many of the features of the original game, MapleStory, and applies them to a 3D voxel-based environment. Most enemies, NPCs, and locations made a return in this sequel, although with several changes.
Its sequel, MapleStory 2, was released in July 2015 and features updated 3D graphics and a similar storyline. As of 2020, MapleStory has reached over 180 million registered users worldwide and grossed over $3 billion in lifetime revenue.
Mabinogi (Korean: 마비노기) is a massively multiplayer online role-playing game released by Nexon, and developed by devCAT studio.The name of the game is taken from the Welsh word Mabinogi, a Welsh anthology of legend, and the settings for the game are loosely based on Welsh mythology.
MapleStory: 2003: One of the Level 2 job classes available in this free online RPG is a shuriken-throwing Assassin. Metin2: 2004: Might & Magic: Ninja character class appears in the series since Might and Magic II: Gates to Another World in 1988. Nobunaga's Ambition Online: 2003: An MMORPG offshoot of the Nobunaga's Ambition strategy series ...
Old School RuneScape is a massively multiplayer online role-playing game (MMORPG), developed and published by Jagex.The game was released on 16 February 2013. When Old School RuneScape launched, it began as an August 2007 version of the game RuneScape, which was highly popular prior to the launch of RuneScape 3.
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It is common for a character to remain in the same class for its lifetime; although some games allow characters to change class, or attain multiple classes. [3] Some systems eschew the use of classes and levels entirely; [2] others hybridize them with skill-based systems [5] or emulate them with character templates. [citation needed]