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  2. Allegorithmic - Wikipedia

    en.wikipedia.org/wiki/Allegorithmic

    Allegorithmic's Substance 3D Designer software won the Academy Award for Technical Achievement in 2023. [13] [14] Its Substance Painter texturing tool was also used in the Oscar-winning short film Mr Hublot [15] and won an Emmy Award in 2024 in the Engineering, Science & Technology category. [16]

  3. Substance 3D Modeler - Wikipedia

    en.wikipedia.org/wiki/Substance_3D_Modeler

    Substance 3D Modeler is a 3D modeling software developed by Adobe Inc. It is part of the Substance 3D suite of tools designed for 3D digital content creation, specifically focusing on editing and sculpting 3D models.

  4. In-camera effect - Wikipedia

    en.wikipedia.org/wiki/In-camera_effect

    An in-camera effect is any visual effect in a film or video that is created solely by using techniques in and on the camera and/or its parts. The in-camera effect is defined by the fact that the effect exists on the original camera negative or video recording before it is sent to a lab or modified. Effects that modify the original negative at ...

  5. Image editing - Wikipedia

    en.wikipedia.org/wiki/Image_editing

    Camera or computer image editing programs often offer basic automatic image enhancement features that correct color hue and brightness imbalances as well as other image editing features, such as red eye removal, sharpness adjustments, zoom features and automatic cropping. These are called automatic because generally they happen without user ...

  6. 3D modeling - Wikipedia

    en.wikipedia.org/wiki/3D_modeling

    In 3D computer graphics, 3D modeling is the process of developing a mathematical coordinate-based representation of a surface of an object (inanimate or living) in three dimensions via specialized software by manipulating edges, vertices, and polygons in a simulated 3D space.

  7. Perlin noise - Wikipedia

    en.wikipedia.org/wiki/Perlin_noise

    Perlin noise is a procedural texture primitive, a type of gradient noise used by visual effects artists to increase the appearance of realism in computer graphics. The function has a pseudo-random appearance, yet all of its visual details are the same size.

  8. UV mapping - Wikipedia

    en.wikipedia.org/wiki/UV_mapping

    The application of a texture in the UV space related to the effect in 3D. A representation of the UV mapping of a cube. The flattened cube net may then be textured to texture the cube. UV mapping is the 3D modeling process of projecting a 3D model's surface to a 2D image for texture mapping.

  9. Back-face culling - Wikipedia

    en.wikipedia.org/wiki/Back-face_culling

    If multiple surfaces face towards the camera, then additional use of methods such as Z-buffering or the Painter's algorithm may be necessary to ensure the correct surface is rendered. Back-face culling is typically quite a cheap test, only requiring a dot product to be calculated, and so it is often used as a step in the graphical pipeline that ...