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Pages in category "Stardew Valley" The following 8 pages are in this category, out of 8 total. ... This page was last edited on 9 December 2024, at 22:02 (UTC).
The long-anticipated 1.6 update for Stardew Valley finally hit consoles Monday.. In this cozy simulation game, which was first released in 2016, the player inherits a farm, works the land and ...
In November 2016, the Stardew Valley Guidebook was released, written by Barone and Ryan Novak and illustrated by Kari Fry, with the book being rewritten with each update; [57] [58] Comic Book Resources ' s Rebekah Krum lauded the illustrations, [58] and Polygon ' s Liz Richardson praised the book for making the game more relaxing to play. [59]
Fields of Mistria was developed and published by NPC Studio, a Chicago-based independent video game developer. [9] [26] The team, consisting of fans of farm life simulation games, was founded in 2019 and began working on the game the same year.
On October 10, 2023, Barone announced the first Stardew Valley concert tour, Stardew Valley: Festival of Seasons, featuring a selection of music from the game performed live by a chamber orchestra. [27] Barone was the co-author of The Official Stardew Valley Cookbook, which was released on May 14, 2024.
Chucklefish Limited is a British video game developer and publisher based in London.Founded in 2011 by Finn Brice, the company specialises in retro-styled games.Chucklefish is best known for developing Starbound and Wargroove, as well being the former publishers of Risk of Rain and Stardew Valley.
The village offers activities such as fishing, farming, wild animal domestication, cave exploration and romantic relationships. Overall it was inspired by the Stardew Valley and Story of Seasons series. [4] The game is heavily influenced by book "The Clan of the Cave Bear" by Jean M. Auel. [5] It was released for PC, Mac and Linux on April 25 ...
PathEngine supports personal computers running the Microsoft Windows, Linux and FreeBSD, as well as the game consoles of Xbox 360 and PlayStation 3. [7]PathEngine implements the search for the path and the movement of the agent in a three-dimensional medium with dynamic obstacles.