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Pages in category "Video games that support Mantle (API)" The following 9 pages are in this category, out of 9 total. This list may not reflect recent changes .
The draw call improvements of Mantle help alleviate cases where the CPU is the bottleneck. The design goals of Mantle are to allow games and applications to utilize the CPUs and GPUs more efficiently, eliminate CPU bottlenecks by reducing API validation overhead and allowing more effective scaling on multiple CPU cores, provide faster draw routines, and allow greater control over the graphics ...
[17] [18] In May 2007, ATI included Steam in the ATI Catalyst GPU driver as well as offering a free Steam copy of Half-Life 2: Lost Coast and Half-Life 2: Deathmatch to ATI Radeon owners. [19] In January 2008, Nvidia promoted Steam in the GeForce GPU driver, as well as offering a free Steam copy of Portal: The First Slice to Nvidia hardware ...
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Sid Meier's Civilization V is a 4X turn-based strategy video game in the Civilization series developed by Firaxis Games.It is the sequel to Civilization IV (2005), and was released for Windows in September 2010, [1] for Mac OS X on November 23, 2010, and for Linux on June 10, 2014.
If you're already connected to the internet and not using AOL dial-up, you have free access to AOL software, email and several other services. This includes your AOL username and email account accessible at mail.aol.com, AOL security services protecting against spam and viruses within your AOL mail account, your AOL Address Book for contacts ...
Vulkan targets high-performance real-time 3D-graphics applications, such as video games and interactive media, and highly parallelized computing.Vulkan is intended to offer higher performance and more efficient CPU and GPU usage compared to the older OpenGL and Direct3D 11 APIs.