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  2. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022.

  3. Category:Video games set in Mongolia - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_set...

    Download QR code; Print/export Download as PDF; Printable version; ... Help. Pages in category "Video games set in Mongolia" The following 9 pages are in this ...

  4. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...

  5. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    The rise of game creation systems also saw a rise in the need for free form scripting languages with general purpose use. Some packages, such as Conitec's Gamestudio, include a more comprehensive scripting language under the surface to allow users more leeway in defining their games' behavior.

  6. List of commercial video games released as freeware

    en.wikipedia.org/wiki/List_of_commercial_video...

    The game is still mentioned as freeware and many forums and sites have the now dead link to the game page. The legal situation now is unclear because the installer has no disclaimer. Area 51 (2005), a first person shooter by Midway Games. Its free release was sponsored by the US Air Force. It later changed hands and its freeware status was removed.

  7. 3D GameStudio - Wikipedia

    en.wikipedia.org/wiki/3D_GameStudio

    The Free edition has WED level editor, the shadow mapping compiler and the game template system that allows 'clicking together' games from prefabricated scripts and components. Scripts are compiled at runtime and there is a watermark on the game screen.

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  9. Iron Storm (2002 video game) - Wikipedia

    en.wikipedia.org/wiki/Iron_Storm_(2002_video_game)

    Gameplay in Iron Storm. Iron Storm displays a mix between World War I siege tactics, such as trench warfare and the use of mustard gas, and some World War II-style weapons such as machine guns, mortars, tanks, and rocket launchers of that era, as well as more contemporary technology such as helicopters, wireless communication, spy satellites, anti-personnel mines, and unmanned turrets.