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Adwaita is the design language of the GNOME desktop environment. As an implementation, it exists as the default theme and icon set of the GNOME Shell and Phosh, and as widgets for applications targeting usage in GNOME.
The GNOME Core Applications (also known as Apps for GNOME) are a software suite of software applications that are packaged as part of the standard free and open-source GNOME desktop environment. GNOME Core Applications have a consistent look and feel to the GNOME desktop, utilize the Adwaita design language and tightly integrate with the GNOME ...
GNOME (/ɡəˈnoʊm/, /ˈnoʊm/) [6] [7] [8] originally an acronym for GNU Network Object Model Environment, [9] is a free and open-source desktop environment for Linux and other Unix-like [10] operating systems.
GNOME Text Editor is the default text editor for the GNOME desktop environment. The program is a free and open-source graphical text editor included as part of the GNOME Core Applications . [ 3 ] GNOME Text Editor has been the default text editor for GNOME since GNOME version 42, which was released in March 2022. [ 4 ]
GNOME Builder is a general purpose integrated development environment (IDE) for the GNOME platform, primarily designed to aid in writing GNOME-based applications. [4] It was initially released on March 24, 2015, replacing Anjuta . [ 5 ]
GNOME Shell has received mixed reviews: it has been criticized for a variety of reasons, mostly related to design decisions and reduced user control over the environment. For example, users in the free software community have raised concerns that the planned tight integration with Mutter will mean that users of GNOME Shell will not be able to ...
GLib is a bundle of three (formerly five) low-level system libraries written in C and developed mainly by GNOME. GLib's code was separated from GTK, so it can be used by software other than GNOME and has been developed in parallel ever since. The name "GLib" originates from the project's start as a GTK C utility library.
In software engineering, creational design patterns are design patterns that deal with object creation mechanisms, trying to create objects in a manner suitable to the situation. The basic form of object creation could result in design problems or in added complexity to the design due to inflexibility in the creation procedures.