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Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop , mobile , console , augmented reality , and virtual reality platforms.
Call of Duty: Mobile is a 2019 first-person shooter video game developed by TiMi Studio Group and published by Activision for Android and iOS.Released as a free-to-play title, it was one of the largest mobile game launches in history, generating over US$ 480 million with 270 million downloads within a year.
The first game using Source 2, Dota 2, was ported over from the original Source engine. One of The Lab's minigame Robot Repair uses Source 2 engine while rest of seven uses Unity's engine. Spring: C++: C, C++, Java/JVM, Lua, Python: Yes 3D Windows, Linux, macOS: Balanced Annihilation, Zero-K: GPL-2.0-or-later: RTS, simulated events, OpenGL ...
Of note, about 70% of the top 1000 mobile games worldwide were made with Unity, including the top three grossing mobile games, and 30% of the top 1000 PC games on steam are made with Unity as well.
Unity Software Inc. (doing business as Unity Technologies) [3] is an American video game software development company based in San Francisco.It was founded in Denmark in 2004 as Over the Edge Entertainment and changed its name in 2007.
After the mod was ported to StarCraft 2 and Dota 2, it was made into a paid standalone app using the Unity Engine for Android and iOS mobile devices in June 2016. [30] A second similar app was released on both platforms during mid-October, [31] [32] now available as free to download but with some content locked behind a paywall. [33]
The mobile version of the game grossed almost US$52 million in its first 11 days and US$100 million in its first month. [ 62 ] [ 63 ] [ 64 ] Chinese video game news website GameLook estimated the total revenue from all platforms of the game for July 2024 to exceed CN¥ 2.2 billion ( US$306 million.) [ 65 ]
The game was developed using the Unity engine. [31] The game was released in June 2018 to Android and iOS under the AppID "spacemafia". [5] Shortly after release, Among Us had an average player count of 30 to 50 concurrent players. [23] Bromander blamed the game's poor release on Innersloth being "really bad at marketing". [29]