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  2. Scrum (software development) - Wikipedia

    en.wikipedia.org/wiki/Scrum_(software_development)

    Scrum Agile events, based on The 2020 Scrum Guide [1]. Scrum is an agile team collaboration framework commonly used in software development and other industries.. Scrum prescribes for teams to break work into goals to be completed within time-boxed iterations, called sprints.

  3. Agile software development - Wikipedia

    en.wikipedia.org/wiki/Agile_software_development

    The main difference between agile and iterative development is that agile methods complete small portions of the deliverables in each delivery cycle (iteration), [126] while iterative methods evolve the entire set of deliverables over time, completing them near the end of the project. Both iterative and agile methods were developed as a ...

  4. Retrospective - Wikipedia

    en.wikipedia.org/wiki/Retrospective

    The term is also used in software engineering, where a retrospective is a meeting held by a project team at the end of a project or process (often after an iteration) to discuss what was successful about the project or time period covered by that retrospective, what could be improved, and how to incorporate the successes and improvements in ...

  5. Agile management - Wikipedia

    en.wikipedia.org/wiki/Agile_management

    Agile management is a current leader in popular project and team management methods. However, new practices have emerged attuned to the complexities of advancing technologies and have evolved to cover specialized areas such as Platform engineering and Site reliability engineering. Agile management has been noted to bring about positive ...

  6. Linda Rising - Wikipedia

    en.wikipedia.org/wiki/Linda_Rising

    Her work and lectures cover patterns, retrospectives, agile development approaches and the change process, [5] topics on which she is an internationally known lecturer. [4] Since 2010, she is editor of the Insights series of the IEEE Software magazine. [6]

  7. Extreme programming practices - Wikipedia

    en.wikipedia.org/wiki/Extreme_Programming_Practices

    The main planning process within extreme programming is called the Planning Game. The game is a meeting that occurs once per iteration, typically once a week. The planning process is divided into two parts: Release Planning: This is focused on determining what requirements are included in which near-term releases, and when they should be ...

  8. Dynamic systems development method - Wikipedia

    en.wikipedia.org/wiki/Dynamic_systems...

    The DSDM Agile Project Framework covers a wide range of activities across the whole project lifecycle and includes strong foundations and governance, which set it apart from some other Agile methods. [5] The DSDM Agile Project Framework is an iterative and incremental approach that embraces principles of Agile development, including continuous ...

  9. INVEST (mnemonic) - Wikipedia

    en.wikipedia.org/wiki/INVEST_(mnemonic)

    The INVEST mnemonic for Agile software development projects was created by Bill Wake [1] as a reminder of the characteristics of a good quality Product Backlog Item (commonly written in user story format, but not required to be) or PBI for short. Such PBIs may be used in a Scrum backlog, Kanban board or XP project.