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When Ski Lifts Go Wrong is a low-poly physics-based construction simulation game in which the player must construct chairlifts, gondolas, jumps and bridges to get non-playable character skiers through a snowy mountain setting. [4] The goal is to achieve success in attempts to build strong structures within a budget. [5]
Simulation video game wherein players take the role of a dispatcher. Feb 24, 2017 [31] Prey for the Gods: No Matter Studios Kickstarter: Aug 6, 2016: $300,000 $501,252 Action-adventure survival game in a winter landscape. Inspired by Shadow of the Colossus. Dec 14, 2021 [32] System Shock: Night Dive Studios: Kickstarter: Jul 28, 2016: $900,000
In 2008, Game Jolt was registered as an LLC, [47] then incorporated as Game Jolt Inc. in September 2020. A new site launched in 2015 featuring a responsive design, automated curation for both games and game news articles which weighs how recent a game was uploaded and how popular it is ("hot") and filtering options on game listings for platform ...
Many titles are construction and management simulation games. Players must construct roller coasters and sometimes other fairground attractions in order to attract visitors to their fairgrounds or otherwise achieve their goals.
The game is the most successful game that Jolt currently has, with a user base of 30,000 monthly active users (MAU). [9] Jolt announced updates including player vs. player gaming, which would allow friend's teams to play against each other.
Construction and management simulation. Business simulation game; City-building game; Government simulation; ... Indie city-builder with survival and god game ...
SubLogic Flight Simulator series. FS1 Flight Simulator; Flight Simulator II (Sublogic) Microsoft Flight Simulator series Flight Simulator 1.0; Flight Simulator 2.0; Flight Simulator 3.0; Flight Simulator 4.0; Flight Simulator 5.0; Flight Simulator 5.1; Flight Simulator 95; Flight Simulator 98; Flight Simulator 2000; Flight Simulator 2002
The Sumerian Game (1964), a text-based early mainframe game designed by Mabel Addis, was an economic simulation game based on the ancient Sumerian city-state of Lagash. [7] It was adapted into The Sumer Game , a later version of which was called Hamurabi , a relatively simple text-only game originally written for the DEC PDP-8 in which the ...