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Kaundinya's bow – A magic bow wielded by the merchant Brahmin Kaundinya I, who used it to make the Nāga princess Queen Soma fall in love with him. Khaṭvāṅga – In Hinduism, the god Shiva-Rudra carried the khatvāṅga as a staff weapon and are thus referred to as khatvāṅgīs. Kodandam – Rama's bow.
DLA1: Dragon Dawn: Deborah Christian: 1990 Adventure scenario set on the continent of Taladas, in which the player characters must save neutral dragons from being killed. [16]: 91 DLA2: Dragon Knight: Rick Swan 1990 DLA3: Dragon's Rest: Rick Swan 1990 DLC - Dragonlance Classics; DLC1: Classics Volume I: Hickman, Niles, and Dobson 1990
For a list of published 3rd, 4th, and 5th Edition Adventures see List of Dungeons & Dragons adventures. For description and history of Adventures/Modules see Adventure ( D&D ) . Adventures for various campaign settings are listed in different articles, including Forgotten Realms , Dragonlance , Greyhawk , Mystara , Kara-Tur , Spelljammer ...
This is a list of officially licensed video games which use the Dungeons & Dragons fantasy tabletop role-playing game IP. This includes computer games, console games, arcade games, and mobile games. Video games which use the D&D mechanics via the SRD rather than official license are not included on this list.
In 1994, Encyclopedia Magica Volume One, the first of a four-volume set, was published.The series lists all of the magical items published in two decades of TSR products from "the original Dungeons & Dragons woodgrain and white box set and the first issue of The Strategic Review right up to the last product published in December of 1993". [4]
Gandiva, a bow created by Brahma and used by Arjuna during the Kurukshetra War. Sharanga, the bow of the Hindu god Vishnu and his avatars. Kaundinya's bow, a magic bow wielded by the Brahman Kaundinya, who used it to make the Naga princess Mera fall in love with him. [14] Indra's bow, the rainbow is depicted as an archer's bow. Indra, the god ...
Elves in Dungeons & Dragons are immune to paralysis as a holdover from a game balance adjustment in Chainmail. [10] Players with elf characters could chose either the "fighting-man" or "magic-user" class to start with; multiclassing was allowed, however, elf characters could only take a max of four levels in fighter and eight levels in magic-user.
The 3rd edition of Dungeons & Dragons saw more changes to the ranger. The species enemy was now called favored enemy, and the ranger was allowed to select additional enemies during advancement. The class retained its spellcasting ability, but gained it much earlier, and had its own spell list.