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Module:Location map/data/Indonesia Java is a location map definition used to overlay markers and labels on an equirectangular projection map of Java. The markers are placed by latitude and longitude coordinates on the default map or a similar map image.
JTS is developed under the Java JDK 1.4 platform. It is 100% pure Java. It will run on all more recent JDKs as well. [6] JTS has been ported to the .NET Framework as the Net Topology Suite. A JTS subset has been ported to C++, with entry points declared as C interfaces, as the GEOS library.
This module is subject to page protection.It is a highly visible module in use by a very large number of pages, or is substituted very frequently. Because vandalism or mistakes would affect many pages, and even trivial editing might cause substantial load on the servers, it is protected from editing.
Formulas for the Web Mercator are fundamentally the same as for the standard spherical Mercator, but before applying zoom, the "world coordinates" are adjusted such that the upper left corner is (0, 0) and the lower right corner is ( , ): [7] = ⌊ (+) ⌋ = ⌊ ( [ (+)]) ⌋ where is the longitude in radians and is geodetic latitude in radians.
The coordinate format can be chosen via Tools → Options → 3D View → Show Lat/Long. There are many ways to obtain coordinates: Move the mouse pointer to where you want, then use the keyboard to select the Menu item Edit → Copy View Location to copy the coordinates to the clipboard. More convenient is the associated keyboard shortcut.
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ISO 6709, Standard representation of geographic point location by coordinates, is the international standard for representation of latitude, longitude and altitude for geographic point locations. The first edition ( ISO 6709:1983 ) was developed by ISO/IEC JTC 1 /SC 32.
Randomly select any point inside the triangle and consider that your current position. Randomly select any one of the three vertex points. Move half the distance from your current position to the selected vertex. Plot the current position. Repeat from step 3. This method is also called the chaos game, and is an example of an iterated function ...