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  2. Hexadecimal - Wikipedia

    en.wikipedia.org/wiki/Hexadecimal

    Hexadecimal (also known as base-16 or simply hex) is a positional numeral system that represents numbers using a radix (base) of sixteen. Unlike the decimal system representing numbers using ten symbols, hexadecimal uses sixteen distinct symbols, most often the symbols "0"–"9" to represent values 0 to 9 and "A"–"F" to represent values from ten to fifteen.

  3. List of mathematical constants - Wikipedia

    en.wikipedia.org/wiki/List_of_mathematical_constants

    A mathematical constant is a key number whose value is fixed by an unambiguous definition, often referred to by a symbol (e.g., an alphabet letter), or by mathematicians' names to facilitate using it across multiple mathematical problems. [1]

  4. Hexspeak - Wikipedia

    en.wikipedia.org/wiki/Hexspeak

    Hexspeak is a novelty form of variant English spelling using the hexadecimal digits. Created by programmers as memorable magic numbers, hexspeak words can serve as a clear and unique identifier with which to mark memory or data. Hexadecimal notation represents numbers using the 16 digits 0123456789ABCDEF.

  5. 6174 - Wikipedia

    en.wikipedia.org/wiki/6174

    The natural integer 6174 is known as Kaprekar's constant, [1] [2] [3] after the Indian mathematician D. R. Kaprekar. This number is notable for the following curious behavior: Select any four-digit number which has at least two different digits (leading zeros are allowed), Create two new four-digit numbers by arranging the original digits in a.

  6. Euler's constant - Wikipedia

    en.wikipedia.org/wiki/Euler's_constant

    Euler's constant (sometimes called the Euler–Mascheroni constant) is a mathematical constant, usually denoted by the lowercase Greek letter gamma (γ), defined as the limiting difference between the harmonic series and the natural logarithm, denoted here by log:

  7. Fast inverse square root - Wikipedia

    en.wikipedia.org/wiki/Fast_inverse_square_root

    Lighting and reflection calculations, as in the video game OpenArena, use the fast inverse square root code to compute angles of incidence and reflection.. Fast inverse square root, sometimes referred to as Fast InvSqrt() or by the hexadecimal constant 0x5F3759DF, is an algorithm that estimates , the reciprocal (or multiplicative inverse) of the square root of a 32-bit floating-point number in ...

  8. AES key schedule - Wikipedia

    en.wikipedia.org/wiki/AES_key_schedule

    The round constant rcon i for round i of the key expansion is the 32-bit word: [note 2] = [] where rc i is an eight-bit value defined as : = {= > < > where is the bitwise XOR operator and constants such as 00 16 and 11B 16 are given in hexadecimal.

  9. Magic number (programming) - Wikipedia

    en.wikipedia.org/wiki/Magic_number_(programming)

    Many files have such constants that identify the contained data. Detecting such constants in files is a simple and effective way of distinguishing between many file formats and can yield further run-time information. Examples. Compiled Java class files and Mach-O binaries start with hex CAFEBABE.