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  2. Foreach loop - Wikipedia

    en.wikipedia.org/wiki/Foreach_loop

    In computer programming, foreach loop (or for-each loop) is a control flow statement for traversing items in a collection. foreach is usually used in place of a standard for loop statement . Unlike other for loop constructs, however, foreach loops [ 1 ] usually maintain no explicit counter: they essentially say "do this to everything in this ...

  3. Quasigroup - Wikipedia

    en.wikipedia.org/wiki/Quasigroup

    A loop that is both a left and right Bol loop is a Moufang loop. This is equivalent to any one of the following single Moufang identities holding for all x , y , z : x ∗ ( y ∗ ( x ∗ z )) = (( x ∗ y ) ∗ x ) ∗ z

  4. Halting problem - Wikipedia

    en.wikipedia.org/wiki/Halting_problem

    The halting problem is a decision problem about properties of computer programs on a fixed Turing-complete model of computation, i.e., all programs that can be written in some given programming language that is general enough to be equivalent to a Turing machine.

  5. Peephole optimization - Wikipedia

    en.wikipedia.org/wiki/Peephole_optimization

    Peephole optimization is an optimization technique performed on a small set of compiler-generated instructions, known as a peephole or window, [1] [2] that involves replacing the instructions with a logically equivalent set that has better performance.

  6. Skip list - Wikipedia

    en.wikipedia.org/wiki/Skip_list

    A schematic picture of the skip list data structure. Each box with an arrow represents a pointer and a row is a linked list giving a sparse subsequence; the numbered boxes (in yellow) at the bottom represent the ordered data sequence. Searching proceeds downwards from the sparsest subsequence at the top until consecutive elements bracketing the ...

  7. Fold (higher-order function) - Wikipedia

    en.wikipedia.org/wiki/Fold_(higher-order_function)

    Folds can be regarded as consistently replacing the structural components of a data structure with functions and values. Lists, for example, are built up in many functional languages from two primitives: any list is either an empty list, commonly called nil ([]), or is constructed by prefixing an element in front of another list, creating what is called a cons node ( Cons(X1,Cons(X2,Cons ...

  8. Boyer–Moore majority vote algorithm - Wikipedia

    en.wikipedia.org/wiki/Boyer–Moore_majority_vote...

    The amount of memory that the algorithm needs is the space for one element and one counter. In the random access model of computing usually used for the analysis of algorithms, each of these values can be stored in a machine word and the total space needed is O(1). If an array index is needed to keep track of the algorithm's position in the ...

  9. Randomized algorithm - Wikipedia

    en.wikipedia.org/wiki/Randomized_algorithm

    A randomized algorithm is an algorithm that employs a degree of randomness as part of its logic or procedure. The algorithm typically uses uniformly random bits as an auxiliary input to guide its behavior, in the hope of achieving good performance in the "average case" over all possible choices of random determined by the random bits; thus either the running time, or the output (or both) are ...