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Contract bridge, or simply bridge, is a trick-taking card game using a standard 52-card deck. In its basic format, it is played by four players in two competing partnerships , [ 1 ] with partners sitting opposite each other around a table.
Any bid becomes a contract if followed by three successive passes, therefore every bridge bid is a potential contract. By the rules of the game, the agreed meanings of all calls must be public and known to the opponents. In normal club or home play, the opponents are entitled, at their turn to make a call, to ask the partner of the bidder about ...
Contract bridge is a trick-taking card game played by four players in two competing partnerships in which a sequence of bidding, also known as the auction, precedes the play of the cards. The purpose of this bidding is for players to inform their partners of the content of their hand and to arrive at a suitable contract at which to play the ...
It is a bidding system based on five-card majors and a strong notrump; players may add conventions and refine the meanings of bids through partnership agreements summarized in their convention card. One standardised version, SAYC (Standard American Yellow Card), is widely used by casual partnerships and in online bridge.
This is a list of bidding systems used in contract bridge. [1] [2] Systems listed have either had an historical impact on the development of bidding in the game or have been or are currently being used at the national or international levels of competition. Bidding systems are characterized as belonging to one of two broadly defined categories:
Short for contract bridge in contrast to auction bridge (auction) and other card games in the family. Control. A feature of a hand which prevents the defenders from taking sufficient immediate tricks in a specific suit so as to set the contract or make the setting of the contract unavoidable. Aces are termed "first-round" controls and kings are ...
In the partnership card game contract bridge, the Blackwood convention is a bidding convention developed by Easley Blackwood in 1933 [1] and still widely used in the modern game. Its purpose is to enable the partnership to explore its possession of aces, kings and in some variants, the queen of trumps to judge whether a slam would be a feasible ...
Because bidding and making a slam or grand slam contract in bridge gains significant bonus scoring points, partnerships will strive to bid them whenever their combined card assets are deemed sufficient. Knowing the number of aces and kings jointly held is usually crucial to this decision and Gerber is one of several bridge conventions used to ...
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