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  2. Abstraction (computer science) - Wikipedia

    en.wikipedia.org/wiki/Abstraction_(computer_science)

    Abstraction is a fundamental concept in computer science and software engineering, especially within the object-oriented programming paradigm. [3] Examples of this include: the usage of abstract data types to separate usage from working representations of data within programs; [4]

  3. List of abstractions (computer science) - Wikipedia

    en.wikipedia.org/wiki/List_of_abstractions...

    Design patterns in computer science represent abstract solutions to common software design problems. While they are not abstractions in the same sense as data structures or mathematical concepts, design patterns provide a high-level language for software developers to communicate and implement solutions in a consistent and recognizable way.

  4. Abstraction layer - Wikipedia

    en.wikipedia.org/wiki/Abstraction_layer

    The OSI model comprises seven abstraction layers. Each layer of the model encapsulates and addresses a different part of the needs of digital communications, thereby reducing the complexity of the associated engineering solutions. A famous aphorism of David Wheeler is, "All problems in computer science can be solved by another level of ...

  5. Abstraction principle (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Abstraction_principle...

    In software engineering and programming language theory, the abstraction principle (or the principle of abstraction) is a basic dictum that aims to reduce duplication of information in a program (usually with emphasis on code duplication) whenever practical by making use of abstractions provided by the programming language or software libraries. [1]

  6. Fundamental theorem of software engineering - Wikipedia

    en.wikipedia.org/wiki/Fundamental_theorem_of...

    The fundamental theorem of software engineering (FTSE) is a term originated by Andrew Koenig to describe a remark by Butler Lampson [1] attributed to David J. Wheeler: [2] "We can solve any problem by introducing an extra level of indirection ."

  7. Bridge pattern - Wikipedia

    en.wikipedia.org/wiki/Bridge_pattern

    The bridge pattern is a design pattern used in software engineering that is meant to "decouple an abstraction from its implementation so that the two can vary independently", introduced by the Gang of Four. [1]

  8. Separation of concerns - Wikipedia

    en.wikipedia.org/wiki/Separation_of_concerns

    The mechanisms for modular or object-oriented programming that are provided by a programming language are mechanisms that allow developers to provide SoC. [4] For example, object-oriented programming languages such as C#, C++, Delphi, and Java can separate concerns into objects, and architectural design patterns like MVC or MVP can separate presentation and the data-processing (model) from ...

  9. Abstraction - Wikipedia

    en.wikipedia.org/wiki/Abstraction

    Abstraction is a process where general rules and concepts are derived from the use and classifying of specific examples, literal (real or concrete) signifiers, first principles, or other methods. "An abstraction" is the outcome of this process — a concept that acts as a common noun for all subordinate concepts and connects any related ...