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The term walk-through was used to describe step-by-step video game solutions as early as 1984 in the game guide compilation Conquering Adventure Games; [4] this usage of the term was established by 1988 [5] [6] and popularized with the publication of Quest for Clues, [7] a collection of guides for adventure games and role-playing video games ...
Doodle Champion Island Games is a 2021 role-playing browser game developed by Google in partnership with Studio 4°C. The game acted as an interactive Google Doodle in celebration of the 2020 Summer Olympics and 2020 Summer Paralympics as well as Japanese folklore and culture .
Dancing Stage is a music video game, developed by Konami, released in European arcades on March 9, 1999. In North America, the game was released as Dance Dance Revolution on the same date, and it received a PlayStation port on March 6, 2001. It is the first international release of the game.
Dishaster is an action game released for the Atari 2600 in 1983 by Zimag. [1] Another version of the game was released by Bit Corporation under the name Dancing Plates which features oriental-themed graphics and adds eight game variations. [2] Dishaster was inspired by the circus tradition of keeping spinning plates suspended on poles. [1]
The game received "generally unfavorable reviews" according to the review aggregation website Metacritic. [8]The Freshman of GamePro said of the game in one review, "If you're a huge fan of the Danger Girl comic, you might want this game just for some new DG action, but fans of third person action titles probably won't find a lot new about Danger Girl for PlayStation.
Purple Moon was an American developer of girls' video games based in Mountain View, California. Its games were targeted at girls between the ages of 8 and 14. The company was founded by Brenda Laurel and others, and supported by Interval Research. [5] They debuted their first two games, Rockett's New School and Secret Paths in the Forest, in 1997
Valis IV [a] is a 1991 action-platform video game originally developed by Laser Soft and published by Telenet Japan for the PC Engine CD-ROM².A vastly different version titled Super Valis IV [b] was published in Japan by Telenet in 1992 and in North America by Atlus Software in 1993 for the Super Nintendo Entertainment System.
Ōgai first published "The Dancing Girl" in 1890, based on his experiences as a medical student in Germany from 1884 to 1888. [3] On the incorporation of Ōgai's experiences into the narrative of "The Dancing Girl", literary scholar Christopher Hill notes that while some scholarly interpretations of the story have argued that the narrative is autobiographical, Ōgai based the story off of ...