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  2. Stellaris (video game) - Wikipedia

    en.wikipedia.org/wiki/Stellaris_(video_game)

    Advancement in Stellaris is achieved through technologies and traditions which progressively scale in cost for the player to achieve, but provide better features for the player as the game continues. [6] Edicts are used to boost and passively upgrade empires, which can cost Strategic resources, energy, or Unity to maintain.

  3. Paradox Development Studio - Wikipedia

    en.wikipedia.org/wiki/Paradox_Development_Studio

    Both were also designed to be open to anyone who wishes to modify the original game files to create mods. As a result, games can be modded with as little as a text editor , which has led to the development of strong modding communities for each of Paradox's games.

  4. Technocracy movement - Wikipedia

    en.wikipedia.org/wiki/Technocracy_movement

    The economics in 1.0 Stellaris mainly relied on the "mineral" resource for purchasing buildings, and ships. But since 2.0 the developers intended that the energy resource would act more like the main currency. "Energy Credits" is the name of the energy resource, closely resembling the concept of technocracy's Energy Certificates.

  5. Modularity - Wikipedia

    en.wikipedia.org/wiki/Modularity

    Modularity is the degree to which a system's components may be separated and recombined, often with the benefit of flexibility and variety in use. [1] The concept of modularity is used primarily to reduce complexity by breaking a system into varying degrees of interdependence and independence across and "hide the complexity of each part behind an abstraction and interface". [2]

  6. Star Trek: Infinite - Wikipedia

    en.wikipedia.org/wiki/Star_Trek:_Infinite

    Star Trek: Infinite is a 4X grand strategy video game developed by Argentine [1] studio Nimble Giant Entertainment and published by Paradox Interactive.In Star Trek: Infinite, players take control of one of four of Star Trek's interstellar civilizations on the galactic stage and are tasked with exploring, colonizing and engaging minor nations and other major civilizations with diplomacy, trade ...

  7. Serre's modularity conjecture - Wikipedia

    en.wikipedia.org/wiki/Serre's_modularity_conjecture

    In mathematics, Serre's modularity conjecture, introduced by Jean-Pierre Serre (1975, 1987), states that an odd, irreducible, two-dimensional Galois representation over a finite field arises from a modular form. A stronger version of this conjecture specifies the weight and level of the modular form.

  8. FreeRTOS - Wikipedia

    en.wikipedia.org/wiki/FreeRTOS

    SAFERTOS is included in the ROM of some Stellaris Microcontrollers [18] from Texas Instruments. SAFERTOS source code does not need to be separately purchased. In this usage scenario, a C header file is used to map SAFERTOS API functions to their location in read-only memory.

  9. Sid Meier's Alpha Centauri - Wikipedia

    en.wikipedia.org/wiki/Sid_Meier's_Alpha_Centauri

    Sid Meier's Alpha Centauri is a 4X video game, considered a spiritual sequel to the Civilization series.Set in a science fiction depiction of the 22nd century, the game begins as seven competing ideological factions land on the planet Chiron ("Planet") in the Alpha Centauri star system.