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  2. Base64 - Wikipedia

    en.wikipedia.org/wiki/Base64

    In computer programming, Base64 (also known as tetrasexagesimal) is a group of binary-to-text encoding schemes that transforms binary data into a sequence of printable characters, limited to a set of 64 unique characters. More specifically, the source binary data is taken 6 bits at a time, then this group of 6 bits is mapped to one of 64 unique ...

  3. MessagePack - Wikipedia

    en.wikipedia.org/wiki/MessagePack

    MessagePack is more compact than JSON, but imposes limitations on array and integer sizes.On the other hand, it allows binary data and non-UTF-8 encoded strings. In JSON, map keys have to be strings, but in MessagePack there is no such limitation and any type can be a map key, including types like maps and arrays, and, like YAML, numbers.

  4. Binary-to-text encoding - Wikipedia

    en.wikipedia.org/wiki/Binary-to-text_encoding

    The ASCII text-encoding standard uses 7 bits to encode characters. With this it is possible to encode 128 (i.e. 2 7) unique values (0–127) to represent the alphabetic, numeric, and punctuation characters commonly used in English, plus a selection of Control characters which do not represent printable characters.

  5. ASN.1 - Wikipedia

    en.wikipedia.org/wiki/ASN.1

    The advantage is that the ASN.1 description of the data encoding is independent of a particular computer or programming language. Because ASN.1 is both human-readable and machine-readable, an ASN.1 compiler can compile modules into libraries of code, codecs, that decode or encode the data structures.

  6. LEB128 - Wikipedia

    en.wikipedia.org/wiki/LEB128

    LEB128 or Little Endian Base 128 is a variable-length code compression used to store arbitrarily large integers in a small number of bytes. LEB128 is used in the DWARF debug file format [ 1 ] [ 2 ] and the WebAssembly binary encoding for all integer literals.

  7. Name mangling - Wikipedia

    en.wikipedia.org/wiki/Name_mangling

    32-bit compilers emit, respectively: _f _g@4 @h@4 In the stdcall and fastcall mangling schemes, the function is encoded as _name@X and @name@X respectively, where X is the number of bytes, in decimal, of the argument(s) in the parameter list (including those passed in registers, for fastcall).

  8. ASIC programming language - Wikipedia

    en.wikipedia.org/wiki/ASIC_programming_language

    ASIC is a compiler and integrated development environment for a subset of the BASIC programming language. It was released for MS-DOS and compatible systems as shareware. Written by Dave Visti of 80/20 Software, it was one of the few BASIC compilers legally available for download from BBSes. ASIC allows compiling to an EXE or COM file.

  9. FlatBuffers - Wikipedia

    en.wikipedia.org/wiki/FlatBuffers

    FlatBuffers can be used in software written in C++, C#, C, Go, Java, JavaScript, Kotlin, Lobster, Lua, PHP, Python, Rust, Swift, and TypeScript. The schema compiler runs on Android , Microsoft Windows , macOS , and Linux , [ 3 ] but games and other programs use FlatBuffers for serialization work on many other operating systems as well ...