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Tomb Raider: Underworld is an action-adventure video game developed by Crystal Dynamics and published by Eidos Interactive for Windows, PlayStation 3, Xbox 360, Wii and Nintendo DS in November 2008. Later versions were released for mobile in December 2008, PlayStation 2 in 2009, and OS X in 2012.
Tomb Raider: Underworld: PS2, PS3, Xbox 360, Wii Windows, Mac OS X DS Java ME 2010 Lara Croft and the Guardian of Light: PS3, Xbox 360, Stadia: Windows iOS 2013 Tomb Raider: PS3, Xbox 360, PS4, Xbox One, Stadia: Windows, Mac OS X, Linux, Android (Nvidia Shield TV) 2014 Lara Croft and the Temple of Osiris: PS4, Xbox One, Stadia Windows 2015
[7] [8] Crystal Dynamics' first Tomb Raider game, Tomb Raider: Legend, became a commercial success with 4.5 million copies sold as of February 2009. [9] Its sequel, Tomb Raider: Underworld, sold 2.6 million copies. [9] Since 2003, the studio has developed five games in the series, encompassing two reboots of the franchise. [10]
The next entry, Tomb Raider: Underworld, was released in 2008 on Microsoft Windows, PlayStation 3 (PS3), PlayStation 2, Xbox 360, Wii and DS. [ 24 ] [ 25 ] [ 26 ] The PlayStation 3, PlayStation 2, Xbox 360 and Wii versions were released in Japan in 2009.
Tomb Raider I–III Remastered is a collection of remasters of the first three games in the Tomb Raider series: Tomb Raider, Tomb Raider II, and Tomb Raider III. [4] Each game features archaeologist-adventurer Lara Croft as she travels through a series of ancient ruins and tombs in search of ancient artefacts, and is presented from a third-person perspective.
The fourth content pack, titled Icy Death, added various in-game items, a tomb featuring new puzzles and enemies, and a Lara Croft character skin based on the 2013 Tomb Raider video game. [ 11 ] [ 12 ] On 2 February, the Twisted Gears downloadable pack was released featuring a tomb, new in-game items, and a Lara Croft character skin based on ...
The burial site at the Montelirio tomb in southwestern Spain contained more than 270,000 shell beads. - Courtesy Research Group ATLAS/University of Sevilla Thousands of hours of work can go into a ...
Stewart also said that everyone who worked on Guardian of Light also worked on the previous three games (Tomb Raider: Legend, Tomb Raider: Anniversary, and Tomb Raider: Underworld). [2] Guardian of Light uses the same game engine as Tomb Raider: Underworld and features real-time lighting effects, realistic shadows and "tons" of physics-based ...
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