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OpenAI Five is a computer program by OpenAI that plays the five-on-five video game Dota 2. Its first public appearance occurred in 2017, where it was demonstrated in a live one-on-one game against the professional player Dendi, who lost to it. The following year, the system had advanced to the point of performing as a full team of five, and ...
It is widely used in computer vision tasks such as image annotation, [2] vehicle counting, [3] activity recognition, [4] face detection, face recognition, video object co-segmentation. It is also used in tracking objects , for example tracking a ball during a football match, tracking movement of a cricket bat, or tracking a person in a video.
Examples include upper torsos, pedestrians, and cars. Face detection simply answers two question, 1. are there any human faces in the collected images or video? 2. where is the face located? Face-detection algorithms focus on the detection of frontal human faces. It is analogous to image detection in which the image of a person is matched bit ...
The 2014 research paper on "Variational Recurrent Auto-Encoders" attempted to generate music based on songs from 8 different video games. This project is one of the few conducted purely on video game music. The neural network in the project was able to generate data that was very similar to the data of the games it trained off of. [35]
DeepFace is a deep learning facial recognition system created by a research group at Facebook.It identifies human faces in digital images. The program employs a nine-layer neural network with over 120 million connection weights and was trained on four million images uploaded by Facebook users.
TensorFlow is an open source software library powered by Google Brain that allows anyone to utilize machine learning by providing the tools to train one's own neural network. [2] The tool has been used to develop software using deep learning models that farmers use to reduce the amount of manual labor required to sort their yield, by training ...
Facial motion capture is the process of electronically converting the movements of a person's face into a digital database using cameras or laser scanners. This database may then be used to produce computer graphics (CG), computer animation for movies, games, or real-time avatars. Because the motion of CG characters is derived from the ...
An example of a typical computer vision computation pipeline for face recognition using k-NN including feature extraction and dimension reduction pre-processing steps (usually implemented with OpenCV): Haar face detection; Mean-shift tracking analysis; PCA or Fisher LDA projection into feature space, followed by k-NN classification