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UFO: Aftermath is a 2003 real-time tactics/turn-based strategy video game created by ALTAR Interactive. It is a homage to the X-COM game series, with roots in the unfinished game The Dreamland Chronicles: Freedom Ridge. It was followed by two sequels, UFO: Aftershock (2005) and UFO: Afterlight (2007).
UFO: Afterlight is played in two parts. The first part is the strategy game consisting of claiming territory, building structures on the planet, managing research and production, managing personnel training, base management, and diplomacy where items and resources may be traded with other parties.
Moon begins with the protagonist, a small boy, playing a new role-playing game (RPG) called "Moon" (a.k.a. "Fake Moon") on his "Gamestation". The game begins with the player controlling the Hero of Fake Moon in a 10-minute game-within-a-game, Fake Moon being something of a parody of Japanese RPGs (JRPGs) of the 16-bit era. [3]
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A spokesperson of The Onion responded to Newsweek, saying that the vertical was a "new creative venture" and that they believed there was "plenty of room" for multiple gaming satire publications to grow. [5] After The Hard Times was acquired by the Project M Group in 2020, Saincome and its parent company continue to operate Hard Drive. [7]
The Onion continued: If you thought Osama bin Laden was bad, just wait until the countless children who become orphaned by U.S. bombs in the coming weeks are all grown up.