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  2. Equations for a falling body - Wikipedia

    en.wikipedia.org/wiki/Equations_for_a_falling_body

    The first equation shows that, after one second, an object will have fallen a distance of 1/2 × 9.8 × 1 2 = 4.9 m. After two seconds it will have fallen 1/2 × 9.8 × 2 2 = 19.6 m; and so on. On the other hand, the penultimate equation becomes grossly inaccurate at great distances.

  3. Range of a projectile - Wikipedia

    en.wikipedia.org/wiki/Range_of_a_projectile

    d is the total horizontal distance travelled by the projectile. v is the velocity at which the projectile is launched; g is the gravitational acceleration—usually taken to be 9.81 m/s 2 (32 f/s 2) near the Earth's surface; θ is the angle at which the projectile is launched; y 0 is the initial height of the projectile

  4. Projectile motion - Wikipedia

    en.wikipedia.org/wiki/Projectile_motion

    Here the acceleration is constant, being equal to g. [note 1] The components of the acceleration are: =, =.* *The y acceleration can also be referred to as the force of the earth (/) on the object(s) of interest.

  5. Newton's law of universal gravitation - Wikipedia

    en.wikipedia.org/wiki/Newton's_law_of_universal...

    Newton's law of gravitation resembles Coulomb's law of electrical forces, which is used to calculate the magnitude of the electrical force arising between two charged bodies. Both are inverse-square laws, where force is inversely proportional to the square of the distance between the bodies. Coulomb's law has charge in place of mass and a ...

  6. Torricelli's equation - Wikipedia

    en.wikipedia.org/wiki/Torricelli's_equation

    In physics, Torricelli's equation, or Torricelli's formula, is an equation created by Evangelista Torricelli to find the final velocity of a moving object with constant acceleration along an axis (for example, the x axis) without having a known time interval. The equation itself is: [1] = + where

  7. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    There are two main descriptions of motion: dynamics and kinematics.Dynamics is general, since the momenta, forces and energy of the particles are taken into account. In this instance, sometimes the term dynamics refers to the differential equations that the system satisfies (e.g., Newton's second law or Euler–Lagrange equations), and sometimes to the solutions to those equations.

  8. Acceleration - Wikipedia

    en.wikipedia.org/wiki/Acceleration

    Calculation of the speed difference for a uniform acceleration. Uniform or constant acceleration is a type of motion in which the velocity of an object changes by an equal amount in every equal time period. A frequently cited example of uniform acceleration is that of an object in free fall in a uniform gravitational field.

  9. Trajectory - Wikipedia

    en.wikipedia.org/wiki/Trajectory

    The range, R, is the greatest distance the object travels along the x-axis in the I sector. The initial velocity, v i, is the speed at which said object is launched from the point of origin. The initial angle, θ i, is the angle at which said object is released.